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Latest Comments by Xpander
Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 8:02 pm UTC

Quoting: dubigrasuTalking about editing out some "features"...
Disable that annoying motion blur in "varlist_blur_camera_motion.scr"
QuoteVarFloat("f_blur_camera_motion_factor", 0.0)
VarFloat("f_blur_camera_motion_near", 0.0)
VarFloat("f_blur_camera_motion_far", 0.0)
VarFloat("f_blur_camera_motion_max", 0.0)

blur is not that bad...but thanks for this..

i managed to hack bloom shaders ..and eventually even disabled it... but then multiplayer games started to mismatch version... so i have to live with this awful bloom :(

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 5:37 pm UTC Likes: 1

Quoting: sub
Quoting: DamonLinuxPLFrom what you know "it is native"? Can anybody explain?
Virtual Programming lists Dead Island on their web page: http://www.vpltd.com

While this might be just related to the Mac version, couldn't it just be they try hard to make an eON "port" less obvious?

yes...somehow dead island executable is 790,2MB...thats fishy imo.
my conspiracy theory is that the wrapper is hidden inside :D

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 1:57 pm UTC Likes: 1

Quoting: JoZ3Apparently is safe, check this - https://twitter.com/Steam_Support/status/113010796128243712

yes i already found that out as well..but to minimize the risk i found another way to do it..

check my previous post :)

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 1:53 pm UTC Likes: 1

Quoting: WorMzyThe game plays really well, and it's some good, silly fun.

The only problem I have with it is the auto-equip. If you hold the pick-up key fore more than 0.1 (!!) seconds, whatever you're trying to pick up becomes your active item, and your currently active item is either dropped, or put into your inventory.

Fortunately there's a fix, but it means editing files in a .pak (zip file), which means they'll likely be overridden if there's an update and/or you verify cache integrity. Boo.

actually you dont have to edit files in .pak
you just extract the needed file out of it and change it and mark read-only

i did this with FoV settings

./Steam/SteamApps/common/Dead Island/DI/out/Data/Skills/default_levels.xml

its important the structure is correct in the ./DI/out/ folder like it was in the archive.

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 11:13 am UTC Likes: 1

works great but default FoV is nasty as hell.. i get motion sick pretty fast
also whats up with the huge blooooooom....

View video on youtube.com

FoV can be changed from Data0.pak -> Data/Skills/default_levels.xml

<prop n="CameraDefaultFOV" v="62.5/>

thats the default crap...no wonder why it makes me sick!

now by doing this editing...im not sure if i can get VAC banned by this.

Livestreaming Today At 5 PM UTC (VODs Included)
17 October 2014 at 8:54 pm UTC Likes: 1

and i agreed as well ..but BL TPS isnt bad at all still... just BL2 is a bit better

LGSO - Organize Your Game Saves
16 October 2014 at 9:37 am UTC Likes: 3

http://pcgamingwiki.com/wiki/Category:Linux

is a good place to look for save locations

Borderlands: The Pre-Sequel Released For Linux With An Explosive Trailer!
14 October 2014 at 8:04 am UTC

grrr still have to wait 2 days 8 hours as of now.. before it unlocks

Unity3D Games "Phone Home" With Details Of Your Hardware & Software
13 October 2014 at 4:56 pm UTC

i dont really care about this...

also the linux usage is probably small because all pre unity4 engine games are listed as well?

PCGamingWiki Looks At Tropico 5 And Borderlands 2 Linux Ports
10 October 2014 at 2:38 pm UTC Likes: 1

Quoting: pete910You know that DynamicLights is off by default in Borderlands2 for *nix!

wait what? it was enabled for me by default.
afaik its only disabled by default for ati gpu users