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The OpenMW team is proud to announce the release of version 0.26.0! This is the most violent release of OpenMW to date, with the implementation of Melee combat, Lyncanthropy, and Drowning. See below for the full changelog.
So two bits of Steam news for you, Valve has put 64bit support for Linux games into Steam now on the official non-beta client and also announced family sharing of games.
Curses! The evil old witch has done it this time... She’s gone and turned the Prince of the Magical Kingdom into a bright green frog and made off with his loved one.
The awesome looking turn based strategy game Battle Worlds: Kronos has recently done a new alpha video to show it off. It has also just entered closed beta, it's coming soon folks!
Halfway is a turn-based strategy game taking place a few hundred years in the future. You take control of a small group of people who are witnesses to a violent overtake of their spaceship by an unknown species.
Wander is a collaborative, non-combat and non-competitive game focused on exploration and joy. In Wander, life begins as a tree. Storms that affect the known planets transform you, and continue to influence your path.
Immerse yourself in a post-apocalyptic world and save humanity from its extinction. Watch how the gameplay and the game engine evolve from episode to episode.
10 years ago, on September 9th 2003, a relatively unknown game studio by the name of S2 Games released a game. The game? Savage: The Battle for Newerth. By blending together several types of game-play, S2 Games managed to produce one of the most unique games of it's time by combining real-time strategy, first person, third person and more.
In NeonXSZ (pronounced Neon Excesses) you are injected into cyberspace to stake your place in a war of virus verses machine. During your journey you will fly dozens of spaceships with hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war.
Take the depth of Dwarf Fortress, add a bunch of lazy mages and update the interface to modern standards? That's Mage Tower in a nutshell. We're building something really ambitious - a world that you can build to your own whim, while carefully balancing resources, knowledge, and external threats.
We announced Glare to you previously with some excellent looking screenshots and now the developers have sent in a video of the game in action, and it's looking good.
So it seems that the guy porting Painkiller: Hell and Damnation has left Farm51 but he has stated on twitter that the Linux port has not been cancelled.