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Category: Mesa

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Interview with Feral Interactive about their ports and Mesa drivers, Steam keys offered for Mesa developers

By Liam Dawe,
It has been a while since we officially spoke to Feral Interactive about their Linux ports, with the last time being in June 2014. It’s time to get reacquainted and see where things stand right now.

OpenGL threaded GL dispatch is now in Mesa-git, should improve a few games performance

By Liam Dawe,
The code for OpenGL threaded GL dispatch is now finally in Mesa-git, after multiple developers attempts to fix it up. This should improve performance in multiple games for users of the open source Mesa drivers.

A developer from Feral Interactive has sent in yet another Mesa patch for the 'radv' Vulkan driver

By Liam Dawe,
It seems Feral Interactive are busy bees behind the scenes towards something, as one of their developers has sent in another patch for the Mesa 'radv' Vulkan driver.

Mesa 17.1 release is now scheduled for May

By Liam Dawe,
The latest and greatest Mesa release 17.1 is due for release on May 5th, so not long for everything to get polished up.

DiRT Rally should soon render correctly with later LLVM versions on RadeonSI Mesa (AMD)

By Liam Dawe,
DiRT Rally seemed to have an issue with rendering properly in certain cases with newer versions of LLVM with RadeonSI Mesa (AMD), but it seems to have been tracked down as an issue in LLVM.

The threaded GL dispatch code for Mesa has been taken over by Timothy Arceri to continue the work

By Liam Dawe,
The work on the threaded GL dispatch code for Mesa has been picked up by Timothy Arceri as Marek is now busy with other work.

An explanation of what Mesa is and what graphics cards use it

By Liam Dawe,
Since we get a few comments here and there asking what Mesa is and what graphics cards will use it, here’s my attempt at clearing it up for you.

The Mesa GLSL shader cache is now enabled by default

By Liam Dawe,
I'm sure plenty of you will be happy with this, as Mesa now has the shader cache enabled by default in Mesa-git to allow for wider testing. It may be turned off for Mesa 17.1, if wider testing shows issues with it.

Mesa now has a shader cache in Mesa-git for r600/radeonsi

By Liam Dawe,
Good news for AMD GPU owners on open source drivers, as Mesa-git now has a shader cache enabled for r600 and radeonsi.

Looks like Feral Interactive are doing more work on Mesa

By Liam Dawe,
The recent Mesa release of Mesa 17.0.0 included a patch from a Feral Interactive developer, but Feral aren't stopping there. Another developer from Feral has had two patches accepted into Mesa-git today.

Mesa 17.0.0 has officially released and it's well worth updating

By Liam Dawe,
The Mesa developers have announced the release of Mesa 17.0.0 and it's a truly incredible release. You should probably update as soon as possible.

Getting the 'threaded GL dispatch' code into Mesa is causing some issues, Valve might use a white-list

By Liam Dawe,
You may remember recently I wrote about 'threaded GL dispatch' in Mesa possibly getting merged, after AMD's Marek suggested it and there was some backlash, well, it has continued.

Threaded OpenGL in Mesa will not help Feral's Linux ports and probably others too

By Liam Dawe,
Just a note to not get overly excited about threaded OpenGL in Mesa. While it's true it could help a bunch of games, there's also games it likely won't help or even make worse. Feral Interactive's ports already do it, and I'm sure others do too.

Mesa developer Marek is looking to finally sort out threaded GL dispatch

By Liam Dawe,
Marek, the Mesa developer from AMD posted a message to the public Mesa-dev mailing list asking to merge the threaded GL dispatch code and get it cleaned up to help with the high CPU overhead of Mesa.

Mesa has a patch from a Valve developer to help ARK Survival Evolved run on the open source drivers

By Liam Dawe,
Samuel Pitoiset from Valve has sent in yet another patch to Mesa, this one focuses on the ARK games: ARK Survival Evolved and Survival Of The Fittest to to run without overrides.

Mesa 13.0.4 stable released, time to update to get the latest fixes

By Liam Dawe,
The latest point release for the stable Mesa version is now available as 13.0.4. It brings in fixes for multiple drivers.

More performance improvements are on the way for Deus Ex and Tomb Raider on Mesa

By Liam Dawe,
Mesa is progressing nicely as usual and I've been keeping an eye on the mailing list for anything interesting. It seems Deus Ex: Mankind Divided and Tomb Raider have both seen some more performance tuning.

Mesa 13.0.4 release candidate now available

By Liam Dawe,
In addition to Mesa 17 getting a new release candidate, we also today have a Mesa 13.0.4 release candidate which should be released on Friday.

Mesa 17-rc2 released, stable version still expected next month

By Liam Dawe,
Emil Velikov has announced the second release candidate for Mesa 17, the next stable version of the open source graphics drivers on Linux.

Timothee Besset is working on fixing the long 'hangs' Mesa users get in Rocket League

By Liam Dawe,
Game porter Timothee Besset, who did the Rocket League port, has posted on the bug report about Rocket League freezing up a lot on Mesa to note that he has started working on the issue.
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