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Take it with your usual dose of salt and scepticism but when looking over the Linux market share, at least on NetMarketShare it appears to continue rising.
Years ago, when we could still meet in the hundreds in small enclosed spaces, I was speaking to a Valve employee and brought up the topic of integrating Wine into Steam.
Last year, the website G2A once again went into the spotlight due to their market place allowing anyone to sell game keys and often they're from dubious sources. Now G2A has given an update.
During a recent online event the current Microsoft President, Brad Smith, opened up a little bit about open source and their previous failures with it.
Seven years ago, Valve officially released the Steam client for the Linux desktop and since then the amount of games playable on Linux has continued rising. Thanks to Steam Play Proton, that's grown drastically too.
This new talkative Valve is certainly welcome, as they continue to do blog posts talking about the Steam ecosystem and how good and bad developers are doing. The latest is a 'Data Deep Dive' which has some interesting information.
SteamOS, the Valve-made Linux distribution that was originally for the failed Steam Machine initiative has gradually vanished into the sidelines but it seems it won't be forever.
If this seems like a bit of Déjà vu you would be right, as both Steam and Counter-Strike: Global Offensive have repeatedly smashed user records lately. Plus let's take a look over February's top releases.
One of my favourite pixel-art indie games, Rise to Ruins, has now officially passed the 1.5 million dollar net revenue mark showing that indie games can really sell well.
Basingstoke released back in 2018 and in my opinion, it was a damn fun game that really got my blood flowing. Sadly, it went quite under the radar and it seems it pretty much ruined Puppygames.
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.
A lot of the time Kickstarter (and other crowdfunding) for indie games goes well, in fact the vast majority of the time all is fine. Sometimes though, everything breaks down as is the case with Drift Stage.