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Released originally in 1996, Heroes of Might and Magic II is a game that's beloved by many and the fheroes2 project continues to mature with version 0.9.10 out now.
A true showcase for not only how good open source software can be but also how to successfully manage every part of it. Blender 3.0 is officially out now.
Despite the Epic Games Store not offering Linux support at all, it still seems to be somewhat popular with Linux users as the unofficial Heroic Games Launcher hit a big downloads milestone.
If you're using the open source Mesa drivers on Linux (mostly AMD/Intel) and you're a fan of Minecraft, the next Mesa release is going to give you a big performance uplift.
RPCS3 continues advancing to truly nail-down the experience of playing classic PlayStation 3 games emulated on modern platforms and a fresh video shows lots of fun.
While it's currently still in heavy development, OpenTESArena is another great example of what can be done with open source with it reimplementing The Elder Scrolls: Arena in a modern cross-platform game engine.
Well this is quite exciting. Collabora, the open source consulting firm that often works with Valve, has announced the experimental Venus driver for 3D acceleration of Vulkan applications in QEMU.
KDE developer Nate Graham, the same person who recently said they may become the "Windows or Android" of the FOSS world is back again with more thoughts - this time about keeping it simple.
GOverlay is an application that helps to manage Linux gaming tools like the MangoHud performance overlay, the Vulkan post-processing layer vkBasalt and the video capture tool ReplaySorcery.
Probably one of the more exciting releases of Proton lately, with lots of what was previously in Proton Experimental now in the main release with Proton 6.3-8 out now.
I must say, I appreciate the attention to make things not only simpler but less breakable lately. First we had APT being patched to stop users removing essential packages, now the KDE Discover software manager gets a similar upgrade.
Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.
Based on the SpringRTS game engine, which itself started off by turning Total Annihilation 3D, Beyond All Reason is going to be a standalone free RTS and it's coming along nicely.
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.