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A fresh 1.0.8 version of the Heroes of Might and Magic 2 game engine has been released recently and here're some tips about what's new in the fheroes2 project.
Dig Dug meets Bomberman? Yes that exists. Meet Murtop, a fast-paced arcade game packed with action, as if it was taken out directly from the 80s made with Godot Engine.
DREAMM is another project focused on keeping classic games alive, designed originally for preserving classic DOS, Windows, and FM-Towns LucasArts games.
It's now easier than ever to play the classic adventures Syberia and Syberia II from Microids, as the Zoom Platform has added them with cross-platform support.
Over the past few months I have been making a number of upgrades and changes to Dianoga, and the time has come to lay them all out. The first upgrade I purchased at the start of the year was a simple one, but I now had more than doubled the amount of hard drive space Linux had available, and could enjoy more games with my CRT monitor.
Do you remember the original wipEout? An absolute classic racer originally released 1995 for Sony PlayStation, DOS and later the SEGA Saturn. Now there's a modern cross-platform remake available to try out.
I was trawling through the old web one evening, looking for additional resources on early Linux gaming, when I came across a freeware game I had never heard of before. Little did I know that this was going to be the start of a long and daunting quest; it was really starting to look like Phobia III - Edge Of Humanity had become Linux gaming lost media.
Ready for another blast from the past? After the success of the first set, Toaplan Arcade Shoot ‘Em Up Collection Vol.2 has been announced from Bitwave Games and Toaplan.
Ready for more retro action? Voxel Doom II (a mod made with GZDoom) is releasing August 1st, giving you fully 3D voxel-based models for a second helping of Doom.
Another fresh release went out recently for The Force Engine, a rebuilt game engine to play STAR WARS - Dark Forces and eventually Outlaws nicely on modern systems.
War! Age of Imperialism was in the first instance a board game, designed by Glenn Drover of Eagle Games. Players assume the role of a colonial empire intent on subjugating the rest of the world. Coverage at the time directed much praise to the game's artificial intelligence, which does make for a canny computer opponent.
It was one of my regular readers, Grzegorz Budny, that let me know about the driving simulation Odyssey by Car first released by the German independent developer Oliver Hamann back in 2001. The stylized vector looking graphics lend a timeless quality, leaving it a shame that more players will not get to experience the odyssey.
Some fun news for AMD GPU owners with the open source RADV (Vulkan) Mesa driver, as it recently gained support for fragment shader interlock. This will be useful for emulation and translation layers.