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While the Epic Games Store may not support Linux, at least Unreal Engine does and it appears to have been given quite a lot of attention in the Unreal Engine 4.25 release that went out officially today.
Two bits of Vulkan related news to share today. Recently the Vulkan specification was bumped again with new extension and today a new NVIDIA Vulkan Beta Driver went up.
Godot Engine is free, open source, cross-platform in both editor and exports and the next major update will bring in Vulkan API support and progress sounds great.
It's a great day to be a roguelike fan, as the impressive Jupiter Hell (which uses Vulkan!) has a brand new release out and it continues to be stupidly fun.
Half-Life: Alyx, Valve's return to the Half-Life franchise in VR-only form released for Windows last month and it appears they're now preparing a Linux version.
DXVK when paired up with Wine (and integrated in Steam Play Proton) translates Direct3D 9/10/11 to Vulkan enabling better performance on Linux for a lot of Windows games. Today, a brand new release went up.
X-Plane 11 is a very highly rated flight simulation game and Laminar Research have been working on advancing the graphics side of it, with a first Beta out for the next version with Vulkan support.
The second update in the space of a week, NVIDIA just today put out another NVIDIA Vulkan Beta driver which further expands the Ray Tracing capabilities on Linux.
DXVK, the almighty translation layer that takes D3D 9/10/11 and spits out Vulkan, that paired up with Wine allows many Windows-only games to perform will on Linux has a new update out.
The Khronos Group has today announced that the cross-platform Vulkan graphics API now has official Ray Tracing support with their new provisional extensions.
A huge update for the Linux overlay layer, MangoHud, as it can now work with OpenGL games in addition to Vulkan making it many times more useful and awesome.
With the Vulkan API making the creation of Linux gaming overlays like MangoHud easier, having a way to manage them without editing a configuration file would be sweet - enter GOverlay.
Developer Philip Rebohle today announced the release of DXVK 1.5.5, bringing with it plenty of bug fixes for this impressive Direct3D to Vulkan translation layer.