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- Linaro reveal they're collaborating with Valve for the Steam Frame
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Valve update the Steam Workshop to allow mods to support multiple game versions
- SteamOS 3.7.20 adds the ntsync driver to help improve some game performance
- > See more over 30 days here
- Game recommendation?
- JSVRamirez - Weekend Players' Club 2026-01-09
- Minoscereb - Will you buy the new Steam Frame?
- Arehandoro - Welcome back to the GamingOnLinux Forum
- Liam Dawe - Does anyone game and capture card on linux mint?
- LoudTechie - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
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Last edited by Shmerl on 11 Nov 2021 at 6:09 am UTC
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Last edited by Shmerl on 11 Nov 2021 at 10:13 pm UTC
Just got a black screen when I turned the monitor back on. I presumed a hang, as by the time it occurred to me to type out terminal commands to force a reboot, I'd already hit enough buttons on the keyboard I couldn't be sure what state the terminal was in to log in and issue commands blind.
Went back to X11. I'm pretty sure I've the same Plasma version over here in openSuse land. Honestly thought it was an OpenSuse/Nvidia thing as the implementation is a little rougher than in Debian.
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Only issue I have with wayland is the copy past bug thing ! :dizzy:
It's what makes me default to X11 when not gaming .
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No real effects, graphical artifacts, flickering, sometimes crashes and black screens.
I think that the KDE team still has of lot of work to do, until everything is as stable and beautiful as it is on X.
For note, Vulp use a system with AMDGPU.
My system did do a kernel and Nvidia driver update this week... one been holding back on those, so maybe it was that? I don't recall seeing anything Wayland or plasma related, but there several hundred updates.
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I gave wayland another go last week but Dying light and a few others wouldn't play ball unless in X11
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I don't have Dying Light unfortunately. But I tested Cyberpunk 2077 and a few other games and they worked fine.
Ion Fury and Umineko were OK.
Last edited by Shmerl on 6 Jan 2022 at 5:00 pm UTC
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I'm OK with inconveniences, but not with a bug that hangs the whole desktop :)
Last edited by Shmerl on 8 Jan 2022 at 11:36 pm UTC
I recently purchased two new monitors (dual setup, matching pair) and when they are told to go to sleep by KDE they will do one of three things, which one happens is random:
1) Suspend, then immediately back on - displaying whatever was on the screen (fail to sleep)
2) Suspend, but then cannot wake.. need to login via ssh to get a response from the computer and reboot, executing dpms commands to wake them doesn't work.
3) Leaves backlight on, showing only a black screen. Can't further wake monitors, requires SSH to reboot system as above.
I've worked around it for now though by modifying the monitors power settings to allow switching on/off without notifying the computer (so xorg still thinks the monitor is connected and powered) and disabling sleep timeout in KDE. So I just switch them off manually before walking away from the computer.
(I tried with both power settings, same issue occurs for both)
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Last edited by CyborgZeta on 9 Jan 2022 at 2:45 pm UTC
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Debian sure is slow updating Qt.
Last edited by Shmerl on 24 Jun 2022 at 6:50 pm UTC
The main difference for me is the support for VRR/Freesync. On X11 VRR has only been available for games that can run in exclusive fullscreen mode. On Wayland i can use Freesync for all my games.
Last edited by ripper81358 on 25 Jun 2022 at 4:31 pm UTC