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Latest Comments by randyl
Wasteland 3 for Linux (and Mac) delayed, possible by end of 2020
10 Jul 2020 at 4:27 pm UTC Likes: 4

The port delay is not unexpected to me. There were some issues with the Bard's Tale 4 Linux port for a while. These were fixed shortly after release but I feel it would have been smoother for them to wait a month or two; first to iron out main game engine issues and then the port issues. I got the impression trying to cover both at the same time created extra overhead for them.

It's interesting they chose to still do a Linux port. During Bard's Tale 4 they seemed very interested in the fact that it ran, almost perfectly, through Proton at the time. Their PR contacts didn't seem aware of Proton at all until I mentioned that is how I got the game working.

This is a studio I feel still has passion and vision for their titles. I hope Wasteland 3 turns out well.

What have you been playing on Linux? Come and have a chat
9 Jul 2020 at 3:08 am UTC

Quoting: Shmerl
Quoting: BigPoppaI'm running it on Ubuntu 20.04 with the current updates and it's running fine. I'm also using an Nvidia GPU and the proprietary drivers.

What kind of issue are you seeing?
My guess is it's AMD specific.
I also just checked and it seems to run okay. I fired up the game and then loaded a save. I didn't play long enough to see if anything further caused issues. hardware and os info: X99 Extreme 4, i7-5820K, MSI 1660ti, 32GB, Fedora 32, 5.7.7-200.fc32.x86_64

I bought the DLC this Steam sale, but haven't had a chance to play it yet. I went a little wild this sale.

What have you been playing on Linux? Come and have a chat
5 Jul 2020 at 5:30 pm UTC

In addition to the summer sale games I've bought, a friend gifted me Hellblade and Boundless. Hellblade I checked out and it is really intense so I'm shelving that for a bit until I can really sink into it.

Boundless [External Link] - MMO + minecraft + rpg + stuff I haven't figured out yet. Works well through latest Proton with no tinkering on my part.

Townscaper [External Link] - A whimsical city-scape designer. There isn't a game play loop, win condition, or obstacles. The purpose is to create interesting city designs. As the user adds objects they attach and morph the existing structure. Works well through latest Proton with no tinkering.

Outward [External Link] - It's an open world RPG. I'm not far enough into to clearly describe it but so far it feels a bit like Gothic + RPG survival elements, only more solid. There are consequences to decisions including exploring without proper preparation. It seems very meaty in a satisfying well conceived manner. Runs well with latest Proton, but it doesn't exit well and I must kill the process afterwards.

Megaquarium [External Link] - Aquarium sim builder/management. It's hard to describe but engaging, flexible, and deep come to mind. On the surface it is easy to play casually and the tutorial concepts are well integrated into the main campaign. The development studio is actively working on and improving the title fixing bugs and adding content. Megaquarium has a native game client that runs really well.

Beyond a Steel Sky now confirmed for Linux PC on July 16
5 Jul 2020 at 4:06 pm UTC Likes: 1

Quoting: Jmsnz
Quoting: Shmerl
Quoting: JmsnzOf course they do. The developers get a huge chunk of money for a short timed exclusive (and no Android release).
This kind of junk would have been illegal if competition law actually would have worked.
It's not just for the timed exclusive etc.. The money is to help fund/finish the game. They can still release on Steam/GOG/Windows/Linux. Just that iOS/macOS comes first. Still more flexible than the console world.
I'm not seeing how it's more flexible than the console world at all. Timed exclusives like this seem to work the same across platforms (Apple, Epic Game Store, PlayStation, XboX, Google).

The entertainment industry desperately needs heavy oversight and regulation especially regarding marketing, sales, and monetization.

Stadia exclusive Crayta is out, plus more Stadia Pro titles and UI updates
3 Jul 2020 at 6:40 pm UTC

Crayta is laughably bad. It's just horrible. The game itself is a collection of themepark mini-games created by various studios and users. Those I tried felt cheap mobile knock-off clones of more popular titles like Overcooked 2. Although the base game is 'free' though Stadia Pro, the Premium unlock is $25 and there is an RMT cash shop.

The main title that I play on Stadia so far is Destiny 2. I have an ESO account but it's already leaving Pro after just a month. If publishers are just going to do short revolving door access on Pro with their titles it's really going to undermine the value.

Our quick-picks of the best Linux games of 2020 so far
3 Jul 2020 at 6:17 pm UTC

Space Haven, Fort Triumph, and Avorion are the 3 that click most with me. Into the Breach also looks pretty good, but looks too much like a straight xcom clone. Fort Triumph looks similar but with more variation in the game play loop.

Beyond a Steel Sky now confirmed for Linux PC on July 16
3 Jul 2020 at 5:50 pm UTC Likes: 1

Broken Sword 1 and 2 are my favorites in the series. I'd prepurchase it now if I could based on the game play teaser footage I've seen so far.

After a rough launch, Mists of Noyah seems to be turning things around
29 Jun 2020 at 12:04 am UTC

The combat looks really cool and punchy. You never know until you play, but it looks good.

I Do NOT want the free key. I have a lot of games and playing other stuff right now.

Total Mayhem Games drops Linux support for We Were Here (updated)
25 Jun 2020 at 10:06 pm UTC Likes: 2

The announcement came across extremely dismissive and off-hand to me. I don't get why anyone would try and excuse that sort of behavior as thought the developers are victims here. They aren't. The victims are the users they lied to, took their money, and then left them hanging. Hopefully these clowns will end up on the failed trash heap along with others of their ilk.

Bottom Line:
If they didn't know how to support a platform and the costs associated with doing so, they shouldn't have taken money for it.

The only right thing to do here is for them to refund the money to Linux users. The next right thing to do here is for Valve to kick them off the platform. I've reported the game, like I do all the clowns that pull this. This is yet another reason why the video game industry needs much more oversight and regulation in our own countries and globally.

Google announce 4 Stadia Pro titles for July, plus new titles landing today
25 Jun 2020 at 5:24 pm UTC Likes: 1

Quoting: drlamb
Quoting: randylThe main negative for me now is that Stadia requires a subscription plus a retail fee and possibly a cash shop on top of that.
Not sure if you're unaware but Stadia is free and does not require a subscription. Stadia Pro is only needed if you wish to Stream at 4K, have access to the "free" pro games, or receive special discounts.

If you were to buy a game on stadia, say Doom: Eternal, you could then stream the game for free at 1080P as long as you wished. No other cloud gaming provider works like this.
Yes, I muddled those two together somewhat. The problem with Stadia is the same as Prime video for me. The premium content struggles to justify the subscription fee, meanwhile I still need to purchase titles to enjoy the service how I like. I dropped Prime video for the same reason while keeping Hulu, Boomerang, Disney, HBO, and Netflix. I think Google could do it better. Sony does it better, from my point of view, with PSNow (~$45/year for 400+ titles) combined with a store. Google could do this. They have the resources. I feel like they're not really going all in on it, but more testing the waters and that puts me off.