Latest Comments by Julius
Linux Foundation launches the Open 3D Engine based upon Amazon Lumberyard
6 Jul 2021 at 5:47 pm UTC Likes: 4
6 Jul 2021 at 5:47 pm UTC Likes: 4
According to the article here: https://venturebeat.com/2021/07/06/amazons-lumberyard-becomes-an-open-source-3d-game-engine-with-support-from-20-companies/ [External Link]
It was actually rewritten from scratch over the original Crytek engine fork. This is news to me, but that could mean it was never fully completed (like the last 10% are 90% of the work).
It was actually rewritten from scratch over the original Crytek engine fork. This is news to me, but that could mean it was never fully completed (like the last 10% are 90% of the work).
Game manager Lutris 0.5.8.4 out as a small fix-up before the next major release
5 Jul 2021 at 10:05 am UTC Likes: 1
5 Jul 2021 at 10:05 am UTC Likes: 1
I also recently came across this: https://github.com/RobLoach/lutris-kodi-addon [External Link]
Humble Bundle confirms changes coming mid-July to add a minimum payment for Humble
2 Jul 2021 at 6:53 pm UTC
2 Jul 2021 at 6:53 pm UTC
Humble boss Alan Patmore said "Operational costs, such as the cost of acquiring content, have risen dramatically" which is one of the reasons why they're doing this.Sounds to me like Epic is at fault for that given the sums they have offered for their give-away titles.
Xbox Cloud Gaming (xCloud) rolls out to everyone and it works on Linux
29 Jun 2021 at 1:15 pm UTC
29 Jun 2021 at 1:15 pm UTC
Sounds like a simple case of Google data-center located near you, Microsoft data-center not located near you?
Geforce Now is using AWS?
Geforce Now is using AWS?
Talking point: what have you been playing recently?
28 Jun 2021 at 1:51 am UTC
28 Jun 2021 at 1:51 am UTC
Started playing Serious Sam 3 coop campaign with some friends. Actually pretty fun ;)
Tilt Five, an upcoming tabletop holographic gaming system developed with Linux
24 Jun 2021 at 3:07 pm UTC Likes: 1
24 Jun 2021 at 3:07 pm UTC Likes: 1
I can see why Valve ended up not pursuing this... cool idea but IMHO very limited market and thus there will be hardly any games for it. But lets see how it will work out :)
Anger Foot continues being absolutely door-kicking crazy in a new update
24 Jun 2021 at 2:17 pm UTC
24 Jun 2021 at 2:17 pm UTC
Needs VR support :)
Valve releases a Team Fortress 2 update that helps somewhat against bots
23 Jun 2021 at 12:22 pm UTC Likes: 3
23 Jun 2021 at 12:22 pm UTC Likes: 3
I really enjoyed TF2... until it became the F2P sh*tshow a few years ago. Way to ruin a game for short term loot-box profits :(
Looks like a possible Valve Index 2 will make their VR kit go wireless
22 Jun 2021 at 4:39 pm UTC Likes: 1
But finding a suitable ARM SoC for a Linux phone is way more complicated than "just" having open GPU drivers for it.
22 Jun 2021 at 4:39 pm UTC Likes: 1
Quoting: slaapliedjeIf that were accurate, attempts at making open source phones would have more platforms to choose from, and it seems to me the only ones they do tend to pick are the Mali GPUs. I'd have to look into it again, it has actually been a while. Still waiting on my Librem 5 phone...See for example this: https://youtu.be/ZYCGVzkSIpg [External Link]
But finding a suitable ARM SoC for a Linux phone is way more complicated than "just" having open GPU drivers for it.
Looks like a possible Valve Index 2 will make their VR kit go wireless
21 Jun 2021 at 5:58 pm UTC
However Vulkan support is not as great yet so that might make things difficult.
Overall though, I could also imagine Valve going for an Android solution, as making a stand-alone capable headset and then having no games for it would not be very wise for business. While if it runs Android, then most Occulus Quest games should be quite easy to port over. But if Valve would sponsor Anbox (a compatibility layer to run Android apps on GNU-Linux) development, that would be also cool :)
21 Jun 2021 at 5:58 pm UTC
Quoting: slaapliedjeI'm betting Linux. None of the SoCs for ARM seem to have open source video drivers, which has caused heaps of problems getting updates onto the things. Though likely it'll be pretty embedded.This is a bit outdated, the Panfrost drivers for Mali GPUs actually work fine and are fully open source, in fact most ARM GPUs have open-source OpenGL drivers these days, but they support status differs.
However Vulkan support is not as great yet so that might make things difficult.
Overall though, I could also imagine Valve going for an Android solution, as making a stand-alone capable headset and then having no games for it would not be very wise for business. While if it runs Android, then most Occulus Quest games should be quite easy to port over. But if Valve would sponsor Anbox (a compatibility layer to run Android apps on GNU-Linux) development, that would be also cool :)
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