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Latest Comments by const
Valve teams with Komodo to bring the Steam Deck to Asia
4 Aug 2022 at 8:18 am UTC Likes: 9

My guess is Linux Gaming in Asia will grow exponentially with this step :D

Steam Deck Beta update brings bug fixes, external display improvement
2 Aug 2022 at 10:11 am UTC

Really wished for the overscan feature. Last time we did a couch session with the deck, some games were hard to play because necessary info was invisible.

Steam Deck Beta gets Firefox as Flatpak, mentions "future controller hardware revisions"
28 Jul 2022 at 11:50 am UTC Likes: 1

Quoting: EWG
Before getting overly excited about a Steam Controller 2 though
too late :cry:

I was fortunate and crazy enough to buy two of the $5 liquidation controllers. They're sitting still wrapped up in the closet. I had two before that in case someone else wanted to play with me. :happy:
Good call. SteamController is amazing, especially in combination with the Deck and I'd love to have more then the 2 I already own. Recently had a 4 player couch session with 2 SCs and 2 PS4 controllers and the SCs were the ones people wanted to use.

I really hope for a SC2, if only for the dpad. And I hope it will come with rounded trackpads again.

Steam Deck Beta gets Firefox as Flatpak, mentions "future controller hardware revisions"
28 Jul 2022 at 10:17 am UTC

The Guides part could be really handy, especially if it was easy to find SteamDeck specific guides that way.
For some games, it's really hard to get the controller mapping, especially if you didn't already play them on desktop.

Relive memories of going to the arcade in Point Rescue Arcade
19 Jul 2022 at 5:24 pm UTC

Quoting: mAdCraZyaJI wish my Namco guns worked on modern screens
My dreamcast light guns only ever worked with very specific displays, even pre flatscreen times.
If the Sinden LightGuns weren't that expensive...

Steam Summer Sale 2022 is live so prepare your wallet
24 Jun 2022 at 8:24 am UTC

Quoting: GuestYep, just got me some primo Final Fantasy 7 remake. I'll play it soon as I beat Final Fantasy 15, Witcher 3, GTA 5, God of war, and Skyrim....
Sadly, servers were available and I bought Pummel Party, Rez infinite, Duck Game and Procession of Calvary.
Nearly added Psychonauts 2, but reminded myself I first wanted to replay it on SteamDeck. Found a video tutorial showing how to get it running. Wished DoubleFine would look into it.

3,500 games now Steam Deck Verified or Playable
23 Jun 2022 at 6:58 pm UTC

Quoting: sarmad
Quoting: const
Quoting: sarmadI don't understand this number. There are 9800 games on Steam that natively support Linux. I understand the verified status having more to do than just the game being playable, but shouldn't playable include all those 9800 native titles by default?
No, absolutely not. Matter of expectations.
There are quite a lot of games that work perfect on Linux but need fixes for handhelds in general or deck in specific (often the same would apply on windows)

Examples:
Games with very small text.
Games that get confused with any input you throw at them.
Games that have issues after waking up from sleep.
Games that show totally wrong control glyphs while playing.

etc...

One current example for me is Talos principle.
You can absolutely play it on Deck. It's beautiful, there is a great default controller layout defined, even with nice gyro settings. BUT: When I put it to sleep and wake it up, sound has gone and won't come back until I restart the game. And the ingame control glyphs are all just fancy rectangles. For me, it's still enjoyable, but Valve can't seriously call that ready for consumers.
Another example is Psychonauts. I may have to retest at some point, but last time I tried it, it would simply not react on any input.
There were quite a few other native titles that I couldn't get running. Some of them were fixed by forcing windows version with proton, some weren't. Yet, there are so many games that do run great, I just switch games and may come back to these games later...
You are describing "verified". I was talking about "playable".
I don't think missing sound would fall under playable. Missing input neither. There are native games that are clearly not playable. Every game needs to be checked.

Steam Summer Sale 2022 is live so prepare your wallet
23 Jun 2022 at 5:51 pm UTC Likes: 4

Quoting: razing32Bye bye paycheck ..... :cry:
Servers seem down, so I save money :)

3,500 games now Steam Deck Verified or Playable
22 Jun 2022 at 10:23 pm UTC Likes: 3

Quoting: sarmadI don't understand this number. There are 9800 games on Steam that natively support Linux. I understand the verified status having more to do than just the game being playable, but shouldn't playable include all those 9800 native titles by default?
No, absolutely not. Matter of expectations.
There are quite a lot of games that work perfect on Linux but need fixes for handhelds in general or deck in specific (often the same would apply on windows)

Examples:
Games with very small text.
Games that get confused with any input you throw at them.
Games that have issues after waking up from sleep.
Games that show totally wrong control glyphs while playing.

etc...

One current example for me is Talos principle.
You can absolutely play it on Deck. It's beautiful, there is a great default controller layout defined, even with nice gyro settings. BUT: When I put it to sleep and wake it up, sound has gone and won't come back until I restart the game. And the ingame control glyphs are all just fancy rectangles. For me, it's still enjoyable, but Valve can't seriously call that ready for consumers.
Another example is Psychonauts. I may have to retest at some point, but last time I tried it, it would simply not react on any input.
There were quite a few other native titles that I couldn't get running. Some of them were fixed by forcing windows version with proton, some weren't. Yet, there are so many games that do run great, I just switch games and may come back to these games later...

KDE Plasma 5.25 is out now, here's some of what's new
22 Jun 2022 at 9:01 pm UTC

Quoting: slaapliedje
Quoting: const
Quoting: Purple Library Guy
Quoting: const
Quoting: Purple Library Guy
Quoting: constdo something important like further improving SteamOS (which is their most important product for us, by far).
I would have said least important. It's just another distro, of which we have plenty.
Did you actually try it? In it's core, yes, it's mainly just Linux, but Valve added a lot to the experience.
I'm not saying it's bad. But I'm not against distros in general either. Lots of them add stuff, and then other distros and desktop environments step up their own game. GamerOS adds stuff, too, as I understand it. So, sure, I'm absolutely willing to believe SteamOS adds a nice bit of user experience and is a good fit for the role they adapted it for. Although I put SteamOS as such in a separate category from the UI stuff that applies specifically to the deck--I see SteamOS as what you get when you go into "desktop mode". And really, that could be any decent distro, wouldn't matter much.

That nice SteamOS (as such) experience is not strategically important. The Deck itself is strategically important. Proton is strategically important. Even the Steam Runtime Environment has some importance. I would even say that the Steam Deck's gaming side UI, which is independent of the distro you run it on, is more important than SteamOS itself. SteamOS, particularly in the context of "something we want Valve to spend lots more of their energy developing", because it's an important product "for us"--no, SteamoS isn't important, and it's certainly not important for any "us" who doesn't own a Steam Deck.
Quoting: Purple Library Guy
Quoting: const
Quoting: Purple Library Guy
Quoting: constdo something important like further improving SteamOS (which is their most important product for us, by far).
I would have said least important. It's just another distro, of which we have plenty.
Did you actually try it? In it's core, yes, it's mainly just Linux, but Valve added a lot to the experience.
I'm not saying it's bad. But I'm not against distros in general either. Lots of them add stuff, and then other distros and desktop environments step up their own game. GamerOS adds stuff, too, as I understand it. So, sure, I'm absolutely willing to believe SteamOS adds a nice bit of user experience and is a good fit for the role they adapted it for. Although I put SteamOS as such in a separate category from the UI stuff that applies specifically to the deck--I see SteamOS as what you get when you go into "desktop mode". And really, that could be any decent distro, wouldn't matter much.

That nice SteamOS (as such) experience is not strategically important. The Deck itself is strategically important. Proton is strategically important. Even the Steam Runtime Environment has some importance. I would even say that the Steam Deck's gaming side UI, which is independent of the distro you run it on, is more important than SteamOS itself. SteamOS, particularly in the context of "something we want Valve to spend lots more of their energy developing", because it's an important product "for us"--no, SteamoS isn't important, and it's certainly not important for any "us" who doesn't own a Steam Deck.
Then we disagree. SteamOS and gameUI are connected in a lot of ways. GameUI so far is developed for the Deck on SteamOS, they are pretty much developed in sync. You actually upgrade the OS through gameUI and gameUI lets you even load up the DE inside. Both make the experience on Deck and if you put SteamOS on other devices, the experience will be pretty much the same.
Put SteamOS on an Aya handheld and map the Steam and burger buttons and you get a much better experience then with Windows. Put SteamOS on a couch PC and it will feel like a console. If Valve manages to make other hardware producers integrate SteamOS well, things might finally start cascading.
Personally I think what they need to do now is sell a small box version of the Deck that you hook up to a TV with Steam Controller 2, which would be exactly like the Deck's controller layout. I'd buy one for sure.
Guess that strengthens my point ^^
Also can't wait for SC2.