Latest Comments by Gerarderloper
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
9 Apr 2018 at 8:46 am UTC
9 Apr 2018 at 8:46 am UTC
Yeah I have that disabled by default. I'm starting to wonder if the game is flipping out because of screen resolution (im at 4k and its trying to run 1080p), or perhaps some other default game configuration.
I remember under windows it had some issues switching display modes at times.
EDIT: Got a slightly different error this time. 0114:err:d3dcompiler:compile_shader HLSL shader parsing failed.
Thinking the latest version of dxvk might have broke something.
I remember under windows it had some issues switching display modes at times.
EDIT: Got a slightly different error this time. 0114:err:d3dcompiler:compile_shader HLSL shader parsing failed.
Thinking the latest version of dxvk might have broke something.
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
9 Apr 2018 at 8:23 am UTC
9 Apr 2018 at 8:23 am UTC
Well Witcher 3 works wonderfully at 4k (above 60fps), some shader stutter but thats fine. Thought settings are not on ultra or anything, just default stuff.
I just can't for the life of my figure out why KCD has a blank screen on loadup but I can hear the music, see and move the icon, and hear the interface beeps as I pan over them, just can't see anything.
Thinking It could be a mod or something I have installed, or a specific configuration I have done in the files.
I just can't for the life of my figure out why KCD has a blank screen on loadup but I can hear the music, see and move the icon, and hear the interface beeps as I pan over them, just can't see anything.
Thinking It could be a mod or something I have installed, or a specific configuration I have done in the files.
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
9 Apr 2018 at 7:27 am UTC
9 Apr 2018 at 7:27 am UTC
Tried to get deliverance running on my 1080ti but cryengine says unsupported gpu, needs DX11 compat ... blah blah whatever.
Shrug
EDIT: well managed to get it to load with audio and HUD but 3d is black, I get the following errors. Probably a minor configuration problem.
0048:fixme:nvapi:NvAPI_D3D_GetObjectHandleForResource (0xac0d3c0, 0x2b106d60, 0xadee9e0): stub
0048:err:nvapi:NvAPI_D3D11_SetDepthBoundsTest Failed to get wined3d device handle!
Shrug
EDIT: well managed to get it to load with audio and HUD but 3d is black, I get the following errors. Probably a minor configuration problem.
0048:fixme:nvapi:NvAPI_D3D_GetObjectHandleForResource (0xac0d3c0, 0x2b106d60, 0xadee9e0): stub
0048:err:nvapi:NvAPI_D3D11_SetDepthBoundsTest Failed to get wined3d device handle!
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
7 Apr 2018 at 1:15 am UTC
7 Apr 2018 at 1:15 am UTC
Holy molly, kingdom come runs good at 1440 on that 1070. A standing clap for sure, great work DXVK.
Maybe some texture streaming issues for AMD cards, but I dunno how much VRAM is in that last video with the HAWAII thing. AHH Radeon 290 (4GB) quite impressive FPS but yes 4GB VRAM will get you into trouble with KCD.
PS. I have BF3 but its on origin so not sure how well that will work out. Also have taken a break from my Linux install, this might encourage me to get back to it however!
Maybe some texture streaming issues for AMD cards, but I dunno how much VRAM is in that last video with the HAWAII thing. AHH Radeon 290 (4GB) quite impressive FPS but yes 4GB VRAM will get you into trouble with KCD.
Quoting: kaimanA bit worried to mess up a working configuration with wine-staging 2.21, though.Doesn't everyone use a container application like PlayOnLinux or just prefixes?
PS. I have BF3 but its on origin so not sure how well that will work out. Also have taken a break from my Linux install, this might encourage me to get back to it however!
Story-driven RPG 'INSOMNIA: The Ark' has a new teaser trailer, still coming to Linux
30 Mar 2018 at 10:02 pm UTC
30 Mar 2018 at 10:02 pm UTC
Looks interesting for sure, will wait for reviews.
Wednesday Madness, a look at some good Linux games currently on sale
29 Mar 2018 at 3:43 am UTC
29 Mar 2018 at 3:43 am UTC
Yes the 390 Nvidia drivers have been a bit of a lemon, lots of annoying issues with them that you trip over. For example WarThunder performance is now BELOW AMD hardware performance, which is amazingly broken because NVIDIA use to get DOUBLE AMD's performance in that game.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 10:43 pm UTC
24 Mar 2018 at 10:43 pm UTC
Bethesda won't even allow other companies to port and manage a linux version like Feral, which takes all the trouble out of producing and supporting a port that people have argued is NOT WORTH IT for the profit.. whatever.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 10:25 pm UTC Likes: 1
24 Mar 2018 at 10:25 pm UTC Likes: 1
Bethesda
AMD has announced 'Radeon-Rays' an open source ray tracing SDK using Vulkan
24 Mar 2018 at 10:16 am UTC
24 Mar 2018 at 10:16 am UTC
I'd be keen to see how performance is with AMD's vs NVIDIA or Microsoft's methods. NV is claiming 2-3x performance boost over traditional shader methods, that's seems pretty crazy.
Does AMD's method require new hardware, is NV claims just because Volta has great 16FP precision (up to 125 tflops apparently at fp16).
Does AMD's method require new hardware, is NV claims just because Volta has great 16FP precision (up to 125 tflops apparently at fp16).
AMD has announced 'Radeon-Rays' an open source ray tracing SDK using Vulkan
24 Mar 2018 at 8:32 am UTC
24 Mar 2018 at 8:32 am UTC
MS and NVIDIA would be very happy if Vulkan died off, or developers steer away from it. But realistically who wants to forever be locked in to Windows10 and XBOX1 platform? at least who in their right mind would...
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