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Latest Comments by sobkas
Major Caster 3rd Person Action Game Update In The Near Future
27 Jan 2014 at 11:35 pm UTC

I would like to see a link to that new feature list.

The Wine Development Release 1.7.11 Is Now Available
18 Jan 2014 at 3:32 pm UTC

Quoting: Quote from PatrickVVery nice update. I am looking forward to use the start menu option :-)
"Optional Start Menu in desktop mode"
I think it's only present in desktop mode.

SteamOS Thoughts, SteamOS Official Group & Next Announcement
25 Sep 2013 at 10:40 am UTC

You can watch [External Link]  GPU '14 Product Showcase:

Valve Has Announced The SteamOS Built On Linux UPDATED
23 Sep 2013 at 7:25 pm UTC

Quoting: FoHYou, liam, always finds the negative or FUD in a story :)
This barely make any sense, try harder to express Your toughs in a cleaner manner.

Quoting: FoHI mean, couldn't you also turn this around and ask if it was a threat for the Windows client and the OS X client?
This is a Linux Gaming site, we talk about gaming on Linux. Concerns about other platforms is off topic here?

Quoting: FoHAfter all, Valve could just tell people to install their free OS instead of making a client for those OSes! The Linux client will not be hurt by this, there must be vast amounts of code shared between the Linux client and the SteamOS Steam client. They have no reason to not keep the Linux stand-alone client.
Other than fact that it might compete with their product*, put bigger strain on their QA and support, be no longer needed or be a bottomless money hole.

Quoting: FoHIf anything, this ought to be a strength for the Linux desktop. Other services will have an incentive to support SteamOS, and if they manage that, it's not far to support other distributions.
To support SteamOS, You say? Supporting "generic" Linux might not be worth the effort for some, if they can grab enough users with SteamOS. Lets hope that among them, we don't find Valve.

Quoting: FoHSure, streaming might be a reason for some or even most developers to hold of on porting games to Linux. But what is the alternative? You can't demand that they port their entire back catalogue of games. Most likely they would want to target the native experience, streaming is not yet a viable alternative for every game and certainly doesn't suite hardcore gamers. I'm thinking streaming will make it easier for everyone to adopt SteamOS and Steam Boxes, and future games will support SteamOS/a Steam Box.
This argument is completely irreverent in the discussion about discontinuation of support for generic Linux in Steam. Other than that nice paragraph, many letters.

Quoting: FoHThis FUD need to stop, it's so tireing!
Do You know what FUD means? Because I don't think You do.

*It's complicated.

Wine Testing: Does The D3D Patch Boost Performance?
18 Sep 2013 at 6:49 pm UTC

Don't forget that updated version of the patch should be released shortly.
http://thread.gmane.org/gmane.comp.emulators.wine.devel/95468/focus=95526 [External Link]
Also running some benchmarks on both might be also useful.
http://www.futuremark.com/benchmarks/3dmark06/ [External Link]

Wine 1.7.2 Has Been Released Into The Wild
14 Sep 2013 at 12:04 pm UTC

Quoting: SabunYes, I was able to. Thank you. I am compiling it now :)
Can't wait to try it. In regedit I also have to enable CSMT right? What about the StrictOrderDraw?
Enable CSMT and disable StrictOrderDraw, that should be enough.
Also visit #gamingonlinux on irc.freenode.net

Wine 1.7.2 Has Been Released Into The Wild
14 Sep 2013 at 11:50 am UTC

Quoting: SabunThank you for the instructions sobkas. Currently the cs.tar.bz2 I have is from the reddit page. So, whenever  I try to do git am /tmp/cs/* I get:
Patch format detection failed.

I think I have the wrong cs file. Where else can I get cs.tar.bz2 from? I'm scouring the wine-devel list, but I think I'm not looking in the right place or just not seeing it.

EDIT:  I think I found it in the wine-devel list. Strangely it downloads as attachment-1.bin but after renaming it to cs.tar.bz2 it's definitely correct.
So You were able to apply the patches or not?

Wine 1.7.2 Has Been Released Into The Wild
14 Sep 2013 at 10:44 am UTC

Quoting: SabunThat's a shame. I'm having a hard time figuring out how to compile it myself. Unlike other patches which are just text and I can generally compile myself, this one seems to use git (which I have no clue about) and apparently it's not just one patch.
To make it work You will need 1.7.1 version.
Start by getting git version from http://www.winehq.org/git [External Link]

to accomplish this do:
git clone git://source.winehq.org/git/wine.git wine-git
then enter newly created wine-git directory.

After that get version 1.7.1 by using git:
git reset --hard wine-1.7.1
This should get You version 1.7.1.

Now in other terminal extract cs.tar.bz2 into for example /tmp directory. I will use /tmp dir as reference from now on.

Go back into terminal with wine directory(You should be inside it), and run following command:
git am /tmp/cs/*

It will apply all the patches cleanly.

Now You have a patched wine.