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Latest Comments by Ehvis
Play as a cyborg cop abandoned by progress in the upcoming point and click The Sundew
28 Jan 2021 at 4:48 pm UTC Likes: 12

For a moment I thought the release date was set for 2054. Which, to be fair, would have given me a reasonable time to finish my point & click backlog. :grin:

VKD3D-Proton begins work to support DirectX Raytracing on Linux
26 Jan 2021 at 12:23 pm UTC Likes: 2

Quoting: yahyaI use Radeon RX 6800 with Kernel 5.10.6 + Mesa 20.3.3, but the game won't launch. And I see this log:
FATAL: No ray tracing capable GPU found.
RADV doesn't have an implementation for VK_KHR_ray_tracing yet. I'm not sure if the Windows driver for that GPU has it or if that is only DXR.

Valve have multiple games in development they will announce says Gabe Newell
22 Jan 2021 at 8:59 am UTC

Quoting: jordicoma
Quoting: dorronHalf-life 3 incoming...nope, just joking :whistle:
It will not be half-life 3. Probably half-life 2.9999...
More likely: Half Life 2 episode 2 part 2 :tongue:

Valve have multiple games in development they will announce says Gabe Newell
21 Jan 2021 at 10:24 am UTC Likes: 6

Quoting: bubexelIt reminds me people saying same at half life 2 because it had no software rendering and no everybody can afford a video accelerated card. When you play for first time 3D games with a good accelerated videogame you don't want anymore software accelerated games. Same feeling i have with VR. I have a problem with flat games atm to be honest.
Not the same thing. Hardware accelerated rendering was a better replacement for software rendering. However, VR gaming is not a replacement traditional gaming. It is an entirely different beast that needs a different approach to games. I would love to have more high quality VR games, but I don't want to give up the regular ones.

Wine compatibility layer version 6.0 released
19 Jan 2021 at 3:21 pm UTC Likes: 1

Quoting: BielFPs
Quoting: EhvisAs far as I know CEG works already. It just relies on the Windows version of Steam, which is a bit of an issue for proton.
Yes, or a cracked one like FEAR 3
Well yeah, but I mean that there is nothing left to add to Wine to help it.

Wine compatibility layer version 6.0 released
19 Jan 2021 at 2:48 pm UTC

Quoting: BielFPs
Core modules in PE format - this is to help "a number of copy protection schemes that check that the DLL files on disk match the in-memory contents".
Does someone knows if this can help games using CEG DRM to work?
As far as I know CEG works already. It just relies on the Windows version of Steam, which is a bit of an issue for proton.

STASIS: BONE TOTEM looks like another great sci-fi horror adventure coming to Linux
6 Jan 2021 at 10:16 am UTC

Quoting: scaineThis reminded me that I was going to buy Beautiful Desolation! Nice - downloading now. I bought CAYNE as well, since it was pretty cheap, but STASIS had no Linux support, so I skipped that one.
CAYNE was pretty cheap indeed. It costs all of nothing. The Brotherhood thanks you for you support :tongue: Stasis is pretty much the same thing (which I personally like). The Linux version had a few issues (only one major when I played it). At least the major one got fixed, but I suppose they didn't feel comfortable announcing it properly. For their other games they switched from Visionaire to Unity.

Since I do a good point and click every once in a while, I'll be getting it as soon as it comes to Linux.

Pulse-pounding 2D ninja action in 'Cyber Shadow' releases January 26, 2021
21 Dec 2020 at 10:52 pm UTC

Quoting: GuestNow i am nitpicking: the visual style looks more like these old 16 bit games even if i understand what they are talking about with their 8 bit style. The music sounds 8 bit though. But a C64 music would have sounded better. :wink:
Agreed. It does actually retro for once even if it is more of a 16-bit era style.

AWS are now funding Blender development for three years
18 Dec 2020 at 11:27 am UTC Likes: 2

I don't think this support is primarily about supporting open source. Most of those companies (Facebook being the odd one) have 3d engines or create 3d content in some way. Having a stable and easily accessible system for 3d modelling would be very beneficial for both creation and developing future talent. A lot of own interest there I think and that's probably a good thing as well.

NVIDIA release big new Linux driver with 460.27.04, LunarG Vulkan SDK Ray Tracing ready
15 Dec 2020 at 3:11 pm UTC Likes: 1

Quoting: BeamboomVK_VALVE_mutable_descriptor_type still missing though :(
That should appear in the Vulkan Beta driver first, not immediately in the main driver.