Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Philadelphus
Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
22 Apr 2022 at 7:02 pm UTC

Quoting: Purple Library Guy
Quoting: Philadelphus
Quoting: ElectricPrismAlso, while Portal 2 dwarfs Portal 1 in popularity and review score, I am one of the few holding fast that Portal 1 was superior. If they do undertake a Portal 3 I would like for them to return to the calculated cold mechanical sociopathic GlaDOS inspired by System Shock's Shodan instead of the Portal 2 one which just "called you fat" and used other low-blow humor. Everything else about Portal 2 was phenomenal except they got the personality profile on GlaDOS slightly wrong. Wrong enough to hit a nerve.
Well, the last 30 seconds of the ending of Portal 2 offers a prime opportunity to recalibrate GLaDOS's personality a bit… :whistle:

But, I mean, I get the difficulty Valve is in here. Portal had a final boss fight where you take personality cores off the boss. Portal 2 had a final boss fight where you put personality cores on the boss. Where could they possibly go from here?? :tongue:
Hot-swap personality cores? :wink:
That actually sounds interesting. In the first two games the order you take/put cores is linear; now imagine a game where you have, say, three cores (as per tradition), but the final battle goes very differently depending on the order you choose to swap them in. Six different permutations of a final boss battle! :shock: (How's that for replayability? :wink:)

Stellaris: Overlord expansion confirmed for release on May 12
22 Apr 2022 at 6:59 pm UTC

Quantum Catapults sound like fun. :grin: The Subterranean origin sounds interesting as well, depending on how it works.

Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
21 Apr 2022 at 6:51 pm UTC

Quoting: ElectricPrismAlso, while Portal 2 dwarfs Portal 1 in popularity and review score, I am one of the few holding fast that Portal 1 was superior. If they do undertake a Portal 3 I would like for them to return to the calculated cold mechanical sociopathic GlaDOS inspired by System Shock's Shodan instead of the Portal 2 one which just "called you fat" and used other low-blow humor. Everything else about Portal 2 was phenomenal except they got the personality profile on GlaDOS slightly wrong. Wrong enough to hit a nerve.
Well, the last 30 seconds of the ending of Portal 2 offers a prime opportunity to recalibrate GLaDOS's personality a bit… :whistle:

But, I mean, I get the difficulty Valve is in here. Portal had a final boss fight where you take personality cores off the boss. Portal 2 had a final boss fight where you put personality cores on the boss. Where could they possibly go from here?? :tongue:

2022 is officially the Year of Linux Gaming
20 Apr 2022 at 6:51 pm UTC

Quoting: slaapliedjeYeah, and Apple is just bordering on being openly hostile to game developers. Killing off 32-bit support, not keeping an up to date OpenGL, pushing Metal instead of providing Vulkan, etc.

It actually warms my heart to see games released for Linux and Windows natively, and macOS being skipped.
Last year when I moved internationally I only had my work-provided Macbook to game on for five months while my Linux desktop was shipping*, and I was shocked to realize just how few of my games were playable on MacOS. Well, ok, part of that was some games was not being playable due to its weak specs, but still…I've gotten so used to games Just Working on Linux with Proton, it was really surprising how many didn't have MacOS versions, and of course, no Proton-equivalent for Mac. If you filter on Steam by available OS, there are more games with Mac versions than Linux, but in terms of actually playable games, it's not even close.

*Don't move internationally during a global pandemic if you can help it, folks!

Paradox announce Crusader Kings III: Fate of Iberia and Surviving Mars Content Packs
20 Apr 2022 at 6:33 pm UTC

The Martian trains pack sounds intriguing. It's still bonkers to me that the game originally launched without the dome-to-dome connector tunnels (though I only personally got it with Green Mars, after they were added in). Simulating people moving around the planet more for work and stuff sounds like it'll make things more interesting and dynamic, rather than having a bunch of insular domes that people only move between imperceptibly in shuttles.

Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
19 Apr 2022 at 7:04 pm UTC Likes: 4

Quoting: Eike
Quoting: KristianI never understood the people that are under the impression that Valve has stopped developing games. Valve employees artists, level designers, game designers and the like. What do they imagine these people do if not work on games?
Dunno.

But if you look at the list of their games [External Link], there's large gaps.

Dota 2 in 2013, fine. Never heard of Counter-Strike Online 2, Counter-Strike Nexon: Zombies, Left 4 Dead: Survivors (an expansion, I guess?) or The Lab (water testing for VR it seems). Than there's infamous Artifact in 2018. Of course, Dota e.g. needs work during its life. But I'm not overwhelmed, to be honest. What do you imagine these people were working on?
Game stuff that never gets released, maybe? Games tend to have a lot of prototyping (and Valve is notorious for going above and beyond in this) and experimental content that gets cut and not released.

Quoting: SkyGuyWhyWe're like the Egyptians. Building the pyramids through sheer brute force, dragging massive blocks of stone across the ground 10,000 slaves at a time. Meanwhile across the pond, the Romans have figured out this amazing thing called *wheels*. Don't be so quick to assume that if there's a better way, you'd be using it already!
Ok, I'm not a historian, but I have to point out some historical errors with this analogy: the pyramids in Egypt could not have been constructed* without some sophisticated engineering know-how**, because no number of humans (as in, without tools of some kind) would be able to move stone blocks of that size through sheer brute force. (There's a limit to how many people can fit around a rock to pick it up, after all [and friction precludes dragging/pushing]…) Also it's a common misconception that the pyramids were constructed with slave labor; more modern scholarship points out that the pyramids were constructed by well-paid specialist labor, with reports of workers even striking and getting better compensation. And yet when Saladin's son decided to destroy the pyramids of Giza in AD 1196 [External Link], the attempt was given up after 8 months due to the extreme difficulty involved in even deconstructing them, after accomplishing little more than a gash in the smallest of the three. Sometimes the earliest attempts to do something, though not as good as that which will come later, can already be pretty good. :smile:

*Over a thousand years before Rome was even a collection of huts on the banks of the Tiber, for reference; the great pyramids of Giza are as far removed in time from Cleopatra, as she was from us.

**Including the wheel; I can't imagine where the idea the Egyptians didn't have those is coming from—Egyptian chariots were the tanks of the Bronze Age, cutting-edge military hardware that was (rightly) feared throughout the surrounding world for centuries before Rome existed as a political entity. They even had an approximation of pi to better than 1% hundreds of years before the Greeks began theorizing about it.

Steam Deck was the Steam top seller for the week ending April 17
18 Apr 2022 at 6:43 pm UTC Likes: 2

I wonder if we'll see a Steam Controller 2 announced in the next year or so, building on Valve's experience from the first one and the Deck; maybe with both real joysticks and touchpads, or something.

2022 is officially the Year of Linux Gaming
15 Apr 2022 at 7:58 pm UTC Likes: 1

It might not be Game Pass on Steam (yet?), but who had any of that on their bingo card? I sure didn't.
Hey, I did! But I also got "Steve Ballmer buys a Steam Deck", so probably no bingo for me this year. :dizzy:

GPD are getting quite desperate against the Steam Deck
8 Apr 2022 at 7:05 pm UTC Likes: 1

Yeah, I suppose that's true. We'll just have to hope Valve releases such information, or someone leaks it or something.

Personally, I guess I'm basing my impression that they're not making money on the lower tier units from the fact that all three SKUs are identical in performance; the only differences are the SSD and the etched glass on the high-end model (and technically the included case, but from what I've seen of it—while nice—it can't be costing them more than a few bucks extra). But it surely can't cost them an extra $150 dollars to go from 64 to 256 GB and then another $150 to go from 256 to 512 GB, right? Like, there's no way the rest of the system costs, say $350 dollars, then the 64 GB SSD costs $50 and the 256 SSD costs $200, right?* (Admittedly, it's hard to guess how much the etched glass screen costs compared to the default.) So it seems to me that the price differences must be from something other than the pure cost of parts, and to me the most logical explanation is that they're actually making money on just the high-end (or maybe the middle-tier) models, and losing it on the low-end ones as a loss-leader (betting that they'll make up the price difference in Steam sales). I dunno, I could be completely off-base with this assessment. That's just how it seems to me.

*Unless that's how SSD prices actually are at that form factor; it has been years since I last bought one.

GPD are getting quite desperate against the Steam Deck
8 Apr 2022 at 3:44 am UTC Likes: 1

Quoting: Eike
Quoting: PhiladelphusBut hey, show me a list of components that produce a device with the same features and specs as the Steam Deck and which cost less than $400 and I'll believe it.
... but volume discount has been around—as in, documented that people and companies have done this exact thing—for millennia.
True, I neglected that fact. But since it has been around so long, presumably we could look at history to make some sort of educated guess, right? Like, if I can put together a list of components that matches the Steam Deck for $500, is it reasonable to suppose that Valve have managed to shave >20% off the price to get it below $400? Or is the problem that there are so many components going into the Deck (all with their own independent economies-of-scale) that it's just impossible to make any sort of informed estimate about what Valve might (or might not) be able to achieve?