Latest Comments by Leopard
What are you clicking on this weekend? Come have a chat in the comments
2 May 2020 at 1:14 pm UTC Likes: 1
2 May 2020 at 1:14 pm UTC Likes: 1
Kingdom Come Deliverance , ETS2 ,CS GO and Detroit Become Human on Linux.
Steam Play Proton 5.0-7 is officially out - Street Fighter V and more now playable on Linux
1 May 2020 at 8:14 pm UTC Likes: 12
-Cloud saves
-Multiplayer
-Achievements
-Auto updates
-Integration with other store fronts ( new GOG Galaxy thingy)
Tbh i don't see a reason to buy games from GOG for a Linux user besides DRM Free argument. They don't even have local pricing.
My only hope about CDPR-Gog from future is they jump onto wagon of Vulkan usage. For Cyberpunk 2077.
1 May 2020 at 8:14 pm UTC Likes: 12
Quoting: ShmerlThings that Linux GOG users are missing due to lack of GOG Galaxy:Quoting: MohandevirI would like to see GoG integrate Proton in some form... Maybe offer proton wrapped versions of their Windows games, if at all possible. I'd be a lot more inclined to support them. Having to deal with Lutris or wine is not something that I look forward to...I'm using regular Wine+dxvk without major problems, sometimes with esync patches too for very demanding games like TW3. I know Proton has some extra patches like scaling and such. But what other benefits does it give besides Steam integration which is pointless for GOG games?
I avoid Lutris and other high level Wine managers, since getting to control Wine directly gives you a lot more flexibility. I simply make a launch script for each game, where various variables can be adjusted, like logging level, HUD enabling and such.
-Cloud saves
-Multiplayer
-Achievements
-Auto updates
-Integration with other store fronts ( new GOG Galaxy thingy)
Tbh i don't see a reason to buy games from GOG for a Linux user besides DRM Free argument. They don't even have local pricing.
My only hope about CDPR-Gog from future is they jump onto wagon of Vulkan usage. For Cyberpunk 2077.
Steam Play Proton 5.0-7 up for testing with a Release Candidate - Street Fighter V playable
28 Apr 2020 at 5:23 pm UTC Likes: 2
.7 there represents that is the 7th release of Proton based on 5.0
https://github.com/ValveSoftware/Proton/wiki/Changelog#50-1 [External Link]
28 Apr 2020 at 5:23 pm UTC Likes: 2
Quoting: PatolaOn what version of wine is it based? Because unfortunately the latest wine 5.7 has broken a lot of stuff, Star Citizen for example (a patch was already made for this particular regression [External Link] but now we'll see it only in the next release). I would advise people to skip wine 5.7 due to the regressions.Based on 5.0
.7 there represents that is the 7th release of Proton based on 5.0
https://github.com/ValveSoftware/Proton/wiki/Changelog#50-1 [External Link]
NVIDIA released the 440.82 stable 'Long Lived' Linux driver - helps DOOM Eternal on Steam Play Proton
8 Apr 2020 at 7:20 pm UTC Likes: 1
2-) I notified them about this ( 440.82 ) driver too but it will likely take a few days and they won't push it from ppa , they will push it from distro itself because 440.82 is an LTS driver.
8 Apr 2020 at 7:20 pm UTC Likes: 1
Quoting: CatKiller1-) They slipped in one beta driver there because i notified them about allowing to use it with newer kernels was a fix. But despite i told them to push it over graphics development ppa they pushed it from stable releases ppa.Quoting: Comandante ÑoñardoI wonder when this version will be available in the ppa.The timings for when they put new versions on the PPA are essentially random. Sometimes it's a day or two, sometimes it's not for weeks. They even slipped a beta version on there once. They produced a new build of 440.64 today for some reason. As far as I can tell, they don't have a plan.
2-) I notified them about this ( 440.82 ) driver too but it will likely take a few days and they won't push it from ppa , they will push it from distro itself because 440.82 is an LTS driver.
NVIDIA released the 440.82 stable 'Long Lived' Linux driver - helps DOOM Eternal on Steam Play Proton
8 Apr 2020 at 1:19 pm UTC
https://github.com/ValveSoftware/Proton/compare/proton-5.0-6-rc2...proton-5.0-6-rc3 [External Link]
8 Apr 2020 at 1:19 pm UTC
Quoting: NeoTrantorSo the copy Protection has been removed? Or does it work with proton now? I'd love to install it under Linux.DRM is there but it works with Proton now.
https://github.com/ValveSoftware/Proton/compare/proton-5.0-6-rc2...proton-5.0-6-rc3 [External Link]
Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX
24 Mar 2020 at 6:31 pm UTC Likes: 5
24 Mar 2020 at 6:31 pm UTC Likes: 5
No , actually Windows at this point has nothing to do with OGL situation on Windows.
Reason why OGL is still a relevant api these days ( for professional use cases like CAD apps etc ) is Nvidia and Nvidia's OGL driver is pretty solid on both platforms.
OGL on D3D won't be featureful like NV driver or even AMD's very slow OGL driver,which i don't even take account of many many OGL driver app profiles goes for somewhat broken but important apps. So i think that is not so beneficial as it might seem. There are vendors who can deliver solid OGL implementations already. If they somehow join into this trend and starts to abandon OGL driver of theirs , this might give D3D12 a critical edge over Vulkan , which fears me most.
https://twitter.com/_Humus_/status/1018846492273119233?s=19 [External Link]
Funny story about how AMD screwed with their OGL driver btw.
Reason why OGL is still a relevant api these days ( for professional use cases like CAD apps etc ) is Nvidia and Nvidia's OGL driver is pretty solid on both platforms.
OGL on D3D won't be featureful like NV driver or even AMD's very slow OGL driver,which i don't even take account of many many OGL driver app profiles goes for somewhat broken but important apps. So i think that is not so beneficial as it might seem. There are vendors who can deliver solid OGL implementations already. If they somehow join into this trend and starts to abandon OGL driver of theirs , this might give D3D12 a critical edge over Vulkan , which fears me most.
https://twitter.com/_Humus_/status/1018846492273119233?s=19 [External Link]
Funny story about how AMD screwed with their OGL driver btw.
Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX
24 Mar 2020 at 5:56 pm UTC Likes: 1
But i doubt implementing OGL over D3D is a good thing at all. Because what MS tries to achieve with it is forcing hw vendors to put all weight on D3D12 drivers but nothing else. So in the end ; OGL apps that relies on it can work but in a very poor state. So that might be another " See , other api's suck. While DX12 Ultimate shines all above them." because they're used to do such marketing.
They did on Vista days anyway which kinda sped up death of OGL usage on modern apps.
24 Mar 2020 at 5:56 pm UTC Likes: 1
Quoting: Liam DaweNo , MS won't break compatibility ever which is why they lead consumer market. Even there are some odd examples ; your 10 year old games will still work on newest Windows.Quoting: SchattenspiegelI may be completely wrong here, but would this part:Nope, it helps prevent the Apple situation with OpenGL seeing total crap support for a very long time and eventually they will remove it as it's deprecated in favour of Metal which screwed over a lot of developers.
This means that a GPU vendor only has to implement a D3D12 driver for their hardware in order to support all three APIs.not be a really bad thing?
But i doubt implementing OGL over D3D is a good thing at all. Because what MS tries to achieve with it is forcing hw vendors to put all weight on D3D12 drivers but nothing else. So in the end ; OGL apps that relies on it can work but in a very poor state. So that might be another " See , other api's suck. While DX12 Ultimate shines all above them." because they're used to do such marketing.
They did on Vista days anyway which kinda sped up death of OGL usage on modern apps.
Half-Life: Alyx arrives today (Linux should come later) and CS:GO gets Alyx cosmetics
23 Mar 2020 at 10:54 am UTC
23 Mar 2020 at 10:54 am UTC
Quoting: ZapporSo if I understand correctly the Windows version doesn't have Vulkan initially either...?Yes , it will be d3d11.
Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
18 Mar 2020 at 6:05 pm UTC Likes: 1
18 Mar 2020 at 6:05 pm UTC Likes: 1
Quoting: kusochiWoah! Is this the first Source 2 game with Vulkan?No? Dota2 and Underlords
Metro Exodus to get a release date for Linux "soon" say 4A Games
28 Feb 2020 at 11:28 am UTC Likes: 5
28 Feb 2020 at 11:28 am UTC Likes: 5
Quoting: celphyI don't think developers has any influence over store deals , you should blame publishers.Quoting: Lolo01Clearly a purchase for me when it comes out on Linux.Let me clarify that:
Apart from the Feral ports, we don't have too many AAA's lately.
Quoting: celphyPretty torn over here. EGS's exclusivity is a no-go for me.Well, Exodus is no more an exclusivity.
But I'd like to support a Linux version ASAP.
A developer that has decided to enter into an exclusivity deal with Epic is not someone I want to support.
In the end they are placing money over consumer interests and hoping it works out in their favour.
I personally don't want it to pay off so I'd rather not buy those games.
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