Latest Comments by Leopard
Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser
16 Oct 2018 at 3:53 pm UTC
If they don't want to invest so much , they can also take route of Wine+DXVK wrapped solution for their old titles.
16 Oct 2018 at 3:53 pm UTC
Quoting: mylkaThey can do it , at least they did it for Mac with Metal.Quoting: LeopardVulkan for some older titles would be nice , like Deus EX:MD , HITMAN and Shadow of Mordor.but that costs money and i dont think, that they have this capacity
btw hitman has vulkan
https://www.hitmanforum.com/t/hitman-on-linux-steamos-and-mac/14029/52 [External Link]
https://www.youtube.com/watch?v=IYScalkH9js [External Link]
If they don't want to invest so much , they can also take route of Wine+DXVK wrapped solution for their old titles.
Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser
16 Oct 2018 at 12:09 pm UTC Likes: 3
For games that is certain to not get Linux ports ( like Skyrim , Doom etc ) , i'm just waiting for sales. Since they are coming to me in a semi-official way now , Valve will provide some kind of support. So , why not?
16 Oct 2018 at 12:09 pm UTC Likes: 3
Quoting: M@GOidIf my experience with Proton means something, Feral is pretty safe. Unless Proton magically hits Gallium 9 levels of performance, their ports will always be better.While i'm also keeping No tux , no bucks , with Proton i kinda loosen it up a bit.
And I still keep my promise of "no tux, no bux".
For games that is certain to not get Linux ports ( like Skyrim , Doom etc ) , i'm just waiting for sales. Since they are coming to me in a semi-official way now , Valve will provide some kind of support. So , why not?
Feral show off Total War: WARHAMMER II on Linux, along with confirming more Linux ports and a Vulkan teaser
16 Oct 2018 at 10:21 am UTC Likes: 2
16 Oct 2018 at 10:21 am UTC Likes: 2
Vulkan for some older titles would be nice , like Deus EX:MD , HITMAN and Shadow of Mordor.
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
14 Oct 2018 at 10:31 am UTC Likes: 1
You can play it with either doing some symlinking or with normal Wine now.
https://github.com/ValveSoftware/Proton/issues/225#issuecomment-428977984 [External Link]
14 Oct 2018 at 10:31 am UTC Likes: 1
Quoting: GuestNo , Proton can't connect servers until they update their runtime.Quoting: appetrosyanSo is Q:C working good in Proton now? Last time I tried it, couldn't even connect to the serversQuoting: LeopardAmen to that!Quoting: GuestWith these changes they could whitelist quite a lot of games soon!Witcher 3 being first , many Unity games included. Also Quake Champions.
Also is it safe? The game defintely uses a form of anti-cheat and could possibly detect proton as cheating and don't wanna get myself banned
Would be great to have it working under linux as I've been playing Q:C alot lately on my windows install
You can play it with either doing some symlinking or with normal Wine now.
https://github.com/ValveSoftware/Proton/issues/225#issuecomment-428977984 [External Link]
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 8:45 pm UTC
I'm already playing AC1 via DXVK since D3D10 ( 0.72 i guess ) support added to it. But it needs d3dcompiler_43 which is a prop MS compiler that you can't distribute with Wine. So i wonder if it really works with DXVK or Wine's own OGL implementation.
My AC1 is GOG version so i need that confirmation.
13 Oct 2018 at 8:45 pm UTC
Quoting: legluondunetI'm just asking that can you see DXVK HUD with that launch option.Quoting: LeopardIt just works with Proton 3.16, it launches the directx10 version per default.Quoting: legluondunetAssassin's Creed 1 Director's Cut finally launches in dx10 mode without any tweak, just launch the game and play!Can you confirm it works with DXVK?
It should be soon whitelisted.
You can verify that DXVK is active with add this in the Steam game launch option:
DXVK_HUD=version,devinfo,fps %command%
I'm already playing AC1 via DXVK since D3D10 ( 0.72 i guess ) support added to it. But it needs d3dcompiler_43 which is a prop MS compiler that you can't distribute with Wine. So i wonder if it really works with DXVK or Wine's own OGL implementation.
My AC1 is GOG version so i need that confirmation.
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 7:02 pm UTC
13 Oct 2018 at 7:02 pm UTC
Quoting: legluondunetAssassin's Creed 1 Director's Cut finally launches in dx10 mode without any tweak, just launch the game and play!Can you confirm it works with DXVK?
It should be soon whitelisted.
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 Oct 2018 at 3:37 pm UTC Likes: 1
13 Oct 2018 at 3:37 pm UTC Likes: 1
Quoting: GuestWith these changes they could whitelist quite a lot of games soon!Witcher 3 being first , many Unity games included. Also Quake Champions.
The Steam Play whitelist just had a large update including The Witness and Wolfenstein: The Old Blood
7 Oct 2018 at 10:45 pm UTC
New drivers are needed for DXVK's sake in general which also affects SteamPlay.
Just add graphics ppa and you're ready to install driver via gui.
7 Oct 2018 at 10:45 pm UTC
Quoting: SalvatosI'm on Mint too but i'm using 396.54.05. Didn't cause me so much trouble.Quoting: g000hI'm a long term Debian user, and I use it properly... i.e. I install the packages from the regular repositories so that my system doesn't get messed up. I have tried backports and all sorts of things in the past, but generally find that forcing a later graphics driver onto the system ends up borking it.I'm kind of in the same boat. I'm on Mint, but it's only offering me 340.107 and 390.48 so I'd rather stick to that. Didn't someone say that the newer drivers were only necessary for Vulkan games anyway, or something along those lines?
New drivers are needed for DXVK's sake in general which also affects SteamPlay.
Just add graphics ppa and you're ready to install driver via gui.
DXVK 0.81 is out with better performance for 32bit builds, minor CPU overhead reduction and more
5 Oct 2018 at 8:20 pm UTC
5 Oct 2018 at 8:20 pm UTC
Quoting: GuestCritical part in that release is #665.The level of work going into DXVK is seriously impressive.If I'm not mistaken, there were about 30 commits for that +0.01 upgrade, from 0.80. Perhaps not roadmap-worthy stuff, but still a boatload of work it seems.
DXVK 0.81 is out with better performance for 32bit builds, minor CPU overhead reduction and more
5 Oct 2018 at 7:54 pm UTC Likes: 9
5 Oct 2018 at 7:54 pm UTC Likes: 9
Best part of it:
Minor reduction of CPU overhead (I know it's getting boring, but I swear I'm telling the truth!)