Latest Comments by x_wing
A French court has ruled that Valve should allow people to re-sell their digital games
20 Sep 2019 at 12:07 am UTC Likes: 2
I really doubt that this benefits GOG in anyway as they, as Steam, will be forced to create a community market where users are allowed to resell their copies and the business model of GOG will get definitely hit if people starts abusing of the system (and abusing of GOG model is far more easier than abusing of Steam model).
20 Sep 2019 at 12:07 am UTC Likes: 2
Quoting: PikoloThis will be an interesting change. It really benefits DRM free stores like GOG - their users already could sell the game if they wanted(breaking the law in a hard to detect fashion), but usually didn't. Some publishers will definitely try to dodge the problems by going into microtransations, where the game is free, but the money is in small items tied to the account, although if this ruling stands, in game item trading might be next.Reselling a GOG is probably the most unmoral thing you can do if you care about GOG.
I really doubt that this benefits GOG in anyway as they, as Steam, will be forced to create a community market where users are allowed to resell their copies and the business model of GOG will get definitely hit if people starts abusing of the system (and abusing of GOG model is far more easier than abusing of Steam model).
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 1:36 pm UTC
19 Sep 2019 at 1:36 pm UTC
Quoting: torbidoIt only works with Steam games, right?Works with anything that runs on radv (i.e. any vulkan application)
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 11:48 am UTC Likes: 1
19 Sep 2019 at 11:48 am UTC Likes: 1
Quoting: sr_ls_boyIs it turned on by default?Nope
Quoting: phoronixThe ACO back-end with RADV isn't enabled by default at this time but requires setting the RADV_PERFTEST=aco environment variable to activate. Having this mainline is great news for encouraging more testing and feedback. We'll be running some fresh ACO benchmarks shortly for providing the latest Radeon Vulkan performance numbers for Linux gaming.
4 Comments
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 11:39 am UTC Likes: 1
19 Sep 2019 at 11:39 am UTC Likes: 1
Yay! ACO really improves by a lot the frame time on Serious Sam for me (or to be more precise, frame times becomes constant). Good to see that we will have this improvement on 19.3
ScummVM 2.1.0 is now ready for testing with support for more major classics
17 Sep 2019 at 11:57 am UTC
17 Sep 2019 at 11:57 am UTC
Quoting: Perkeleen_VittupääBlade Runner! Finally! Now if there was a way to get it on Steam for purchase and launching through ScummVM.You mean like this?
Beautiful open-world action adventure Pine is releasing next month
13 Sep 2019 at 12:13 pm UTC
13 Sep 2019 at 12:13 pm UTC
Looks like a mix between Fable and Overlord aesthetics. Wishlisting!
Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies
10 Sep 2019 at 3:04 pm UTC
10 Sep 2019 at 3:04 pm UTC
Quoting: subIt gets stabilized if you connect PSU of the joystick.Quoting: x_wingSure, without FF a FF joystick is not even stabilized. :)Quoting: sub1/2 Offtopic.I have the first version (gameport), unfortunately the ff doesn't work but I read in many places that it should (I read the driver and the support seems to be implemented, I probably did something wrong). Either case, even without ff is a terrific joystick.
Is anyone using a MS Sidewinder Force Feedback Pro 2?
Does it (still) work under Linux?
Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies
10 Sep 2019 at 11:12 am UTC Likes: 2
10 Sep 2019 at 11:12 am UTC Likes: 2
Quoting: sub1/2 Offtopic.I have the first version (gameport), unfortunately the ff doesn't work but I read in many places that it should (I read the driver and the support seems to be implemented, I probably did something wrong). Either case, even without ff is a terrific joystick.
Is anyone using a MS Sidewinder Force Feedback Pro 2?
Does it (still) work under Linux?
openblack is a FOSS game engine for Black & White currently under development
3 Sep 2019 at 2:05 pm UTC
3 Sep 2019 at 2:05 pm UTC
You will have a hard time finding the game, Liam. It completely vanished from earth unfortunately.
Fortunately I still have my copy somewhere (Spanish version), if I have the time I'll test this during the weekend :D
Fortunately I still have my copy somewhere (Spanish version), if I have the time I'll test this during the weekend :D
Reminder: Update your PC info for the next round of statistics updates
26 Aug 2019 at 4:16 pm UTC Likes: 3
26 Aug 2019 at 4:16 pm UTC Likes: 3
In the 32GB ram team now, yay!
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Valve's documentation highlights the different ways standalone games run on Steam Frame
- Valve reveal all the Steam events scheduled for 2026
- Even more AMD ray tracing performance improvements heading to Mesa on Linux
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- > See more over 30 days here
- Casual/Social places for developer chatter
- LoudTechie - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - Away later this week...
- Liam Dawe - Weekend Players' Club 2026-01-16
- grigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
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