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Latest Comments by appetrosyan
EA to open source part of Tiberian Dawn, Red Alert
20 May 2020 at 8:34 pm UTC Likes: 6

RMS was right, strict copyleft does work and we should be releasing more software that necessitates free licensing. I would have been fine with an MIT license, but this is just fantasiptic, not many companies release that!

Serious Sam 4 announced for August, confirmed for Stadia (updated)
20 May 2020 at 6:20 pm UTC Likes: 1

Reloading. Let’s hope they don’t repeat many more of BFE’s baffling blunders.

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 6:04 pm UTC Likes: 3

Quoting: DasCapschen
Quoting: appetrosyanAnd now i’m thinking how much better it would have been if GNU Linux was released under GPLv3. In that case we could sue Microsoft (never name a company after your penis).
Ignoring the penis joke and taking your comment seriously (will I regret it?), how would GPLv3 allow us to sue Microsoft over this?
They are just shipping proprietary libraries and drivers with a linux distribution, which is not something that any GPL forbids, to my knowledge.
The only change from GPLv2 to GPLv3 that comes to mind here is the tivoization ban, but I don't see how that would apply here.
AFAIK, clause 14 says specifically that GPL3 programs cannot be linked against proprietary software either dynamically or statically. So Microsoft would either need to make DirectX GPL3 compatible (MIT or more copyleft), or not be able to pull this stunt by virtue of a Copyright violation lawsuit. They’d probably settle, but at least they wouldn’t get away with it.

Microsoft Build - DirectX and Linux (WSL) plus more
20 May 2020 at 9:44 am UTC Likes: 3

And now i’m thinking how much better it would have been if GNU Linux was released under GPLv3. In that case we could sue Microsoft (never name a company after your penis).

Come tell us about what you've been gaming on Linux lately
18 May 2020 at 9:10 pm UTC

Quoting: PompesdeskyI'm playing Battlefild V via Lutris, except for times when it won't load for no obvious reason it plays really well, multiplayer and all ^_^
How do you get origin to play with lutris?

Come tell us about what you've been gaming on Linux lately
18 May 2020 at 9:07 pm UTC

Quoting: morbiusDishonored 2, but the performance with Proton is poor. I'm going to try a couple of games in my Steam library that I have marginal interest in, see if something sticks.
Try the GOG version. Deny o seems to hit Proton more than anything.

Come tell us about what you've been gaming on Linux lately
18 May 2020 at 7:09 am UTC Likes: 1

Shadow Warrior 2 (gog) has everything eternal has, some of the things that eternal doesn’t have and a much better game overall. I particularly like that the main chacarcater has some witty banter and an IQ above the teens. Also *all* cutscenes are skippable.

Sprinkle in some Starcraft ii and Dungeons. I really prefer dungeons, but Starcraft is not a bad either.

GNOME's Mutter gets 'fullscreen unredirect' supported on Wayland
19 Apr 2020 at 8:44 am UTC Likes: 1

Screen tearing gives me headaches. That said, unpredictable input lag gives me even more.

Unredirecting on X.Org on AMD Mesa, never causes screen tearing, unless v-sync is also turned off in game. Sometimes you want that. So adding unredirect into Wayland is an atypically user-friendly move from Gnome! I’m pleasantly surprised.

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
28 Mar 2020 at 6:54 pm UTC

Quoting: buono
Quoting: sub
Quoting: HoriIDK... I've got a Valve Index this monday (a great way to fight the pandemic btw) and SteamVR works VERY badly on Linux, and often freezes my whole system. Many games also refuse to start even.

I'm sorry to say this but I play all my VR games on Windows because of that, and they will likely count as Windows sales because of this. I really hoped I can stick to Linux, but VR is where I draw the line. I can handle errors, glitches and crashes on traditional games, but not in VR.
If I may ask - what GPU?

Recently bought a 5700XT and waiting for the Index, which currently says 2-4 weeks. :(
Alex will run on the rx 5700. I am currently running Arch with these tweeks from the mesa-git repo, vulkan-radeon-git, mesa-git, together with 32 bit libs and xf86-video-amdgpu-git. I am also using the drm-fixes-5.6 branch of the linux kernel (An easy way to do this can be found in gardotd426 's comment on this thread [External Link] from about a week ago). I have had about 3 crashes in about 4.5 hours of gameplay and been able to ssh in but can only recover with a reboot.
The game itself is great fun, I am using the index headset but I only have the old controllers and I think to get the most out of the game you need valves new controllers.
Is the 5700xt as bad as people make it out to be. I'm currently thinking of upgrading, and people cast doubt on whether I should get nVidia or AMD.

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release
21 Mar 2020 at 4:28 pm UTC Likes: 1

Quoting: kuhpunkt
Quoting: appetrosyanMarketing wise, is it wise to release a game you developed in house, for a hostile platform, and only then release it for "steam", OS? I mean I understand that they have no faith in other publishers. But WTF? Valve? It's your OS. If you want for it to make sense for people to install it, add some incentive!
Hostile platform? No faith in other publishers? What are you even talking about?
Put it differently.

How do you expect other people to support Steam OS and Steam consoles, if you yourself, release what should be a steam os exclusive on Windows first, and only patch support for your in house platform post-launch.