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This post-apocalyptic WAD both oozes with style and is technically impressive. It’s been a few years of development but you can finally try out episode one.
The visually striking single player adventure with puzzle elements touches on the fleeting nature of time and the bonds between friends. I gave it a go and found a compelling experience.
If you've been looking for an excuse to colonize the Red Planet again, these latest changes to the strategy title adds challenges and some quality-of-life improvements.
You think we were done writing about Steam Play? Wrong. Here's what Godot Engine's Rémi Verschelde and Marc Di Luzio (previously Feral Interactive, now at Unity) think about it.
We knew that the rather good rogue-like RPG Depth of Extinction was releasing soon and now we know how soon, this week on Thursday it will be available across a number of stores.
Writing an update on what's happening with Ashes of the Singularity: Escalation, the Stardock CEO mentioned Linux support again in a recent post on Steam.
I'm personally very excited about Depth of Extinction, a roguelike RPG with turn-based battles and an interesting setting. The release is closing in for this month and they have a new launch trailer.
What will hopefully help developers work on VR projects using Valve's experimental "Knuckles" controllers, Valve have opened up the source code for their Moondust Knuckles Tech Demos.
Ballistic Overkill, a cheap and quite decent online FPS game has released a new update named Bloodlust full of tweaks for their newer Rounds game mode.
Subset Games are a developer I was especially keen to speak to about Valve's Steam Play system, since Into the Breach is included as a white-listed game by Valve even though they're working on a Linux version.