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NoiseTorch is another tool to remove background noise while recording on Linux


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NoiseTorch is another recent discovery that can help you remove background noise in real-time while recording with a microphone on Linux.

Play the classic Super Smash Bros Melee online on Linux with Slippi


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Super Smash Bros Melee, the 2001 title originally on the Nintendo GameCube is something of a classic and to this day it remains really popular. So popular, it has a dedicated project to play it online.

RollerCoaster Tycoon 2 reimplementation OpenRCT2 needs your feedback


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OpenRCT2 is a fantastic reimplementation of RollerCoaster Tycoon 2 and the team are doing a survey to gather some feedback on how it's used and where to focus.

Open source space trading and combat game 'Naev' has a fresh build up


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Another wonderful classic free and open source game had a fresh update recently. This time it's Naev, a game inspired by the classic Escape Velocity.

Inspired by Settlers II, the open source Widelands has a new test build up


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Settlers II is an absolute classic and Widelands does a pretty good job of carrying the torch. Recently, a huge new update went out in the form of a Release Candidate.

NVIDIA open sourced part of NVAPI SDK to aid 'Windows emulation environments'


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NVIDIA sneakily put out a little open source release recently, with a part of the NVAPI SDK now under the MIT license.

Open source voxel game engine Minetest has a new release


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Inspired by Minecraft and Infiniminer, the open source and highly moddable voxel game engine Minetest has a new release available now.

More progress on Easy Anti-Cheat in Wine / Proton coming


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With the current in-progress community development effort to get Easy Anti-Cheat working in the Wine / Proton compatibility layers, they continually hit new milestones.

Playing SpringRTS games on Linux gets easier with Flatpak


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SpringRTS, the free and open source game engine for playing various real-time strategy games is now even easier to get running on Linux.

Free and open source space RPG 'Destination Sol' has a big 2.0 release


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Destination Sol might not be a name known to all but it's a sweet little space exploration RPG that's free and open source, plus it's getting big updates.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton


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While the Proton compatibility layer already has DXVK for translating DirectX 9/10/11 into Vulkan, VKD3D-Proton has become the official version for translating Direct3D 12 on top of Vulkan.

FOSS Linux game launcher 'Lutris' has a new bug-fix release out


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It's free, it's open source and it helps you manage your thousand+ game library, a fresh update of the game launcher Lutris has arrived.

Charge Kid, a new open source platformer where each jump is a puzzle


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Up for some more open source gaming fun? Charge Kid, released on June 30 is a platformer that makes you think about your jumps and turns every single one into a puzzle.

Arcade shooter with a massive skill tree 'BYTEPATH' goes open source


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A few years after release, adnzzzzZ has released the source code for their crazy skill-tree arcade shooter BYTEPATH.

Proton GE compatibility layer has a big new release up


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Proton GE, the community-built fork of the Proton compatibility layer for Linux has a big new release out.

Wine 5.12 is out - better RawInput and WebSocket API support


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The Wine compatibility layer continues progressing, with the latest development release Wine 5.12 out now.

Thief inspired FOSS stealth game The Dark Mod has a massive new release


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The Dark Mod, a free and open-source first-person stealth game inspired by the Thief series has a huge new release up.

Craft slick chiptune music for games or fun as FamiStudio adds Linux builds


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FamiStudio, a pretty fun looking program designed for people making chiptune music and NES homebrewers recently had a big new release and it came with their first Linux build.

Open source OpenXR runtime 'Monado' expands with multi-application support


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Monado is the in-development OpenXR runtime for VR / AR on Linux and Collabora continue to make excellent progress on bringing it up to eventually support more platforms and features.

Godot 4.0 will get SDF based real-time global illumination


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While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.
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