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News just coming out of E3, Double Fine Productions founded by Tim Schafer has been acquired by Microsoft. Specifically, they're now part of Xbox Game Studios.
Now and then I come across a game on Steam where I ask in the Steam forum about possible Linux support, Marble It Up! is one such game but the developer has decided to let Valve handle it with Steam Play.
Here's a bit of interesting news to end the week with, BattlEye have said they are working with Valve to get their anti-cheat working with Steam Play/Proton.
Here's something interesting, the Path of Exile team have put out a news post giving some answers to questions from the community and it has some interesting bits in it for us.
I've just today been alerted to something that's quite worrying, according to Garry Newman from Facepunch Studios, Easy Anti-Cheat are "pausing" their Linux support.
For those hanging on hoping Facepunch will go back to officially supporting Linux with Rust, you might want to sit down. They've made a comment on it on their latest blog post.
Epic Games don't seem to be just doing exclusives now, they're also pulling in studios with Psyonix (Rocket League) announcing today they're joining Epic Games.
Vivox, the voice chat middleware used by a number of games that doesn't currently support Linux recently suggested a developer just drop Linux support. They've now reached out to me with a statement.
Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.
The Khronos Group recently announced a provisional specification of OpenXR, a royalty-free open-standard aimed at unifying access to VR and AR (collectively known as XR) devices. Also, Collabora announced Monado, a fully open source OpenXR runtime for Linux.
The Culling was probably the second Battle Royale game I ever played, after the Hunger Games in Minecraft and it seemed to never really click and so it's shutting down.