UniverCity from Matthew Collins sadly didn't sell too well and now the developer has a new job, so they decided to fix it up a bit - add some extra modding support and open source the code.
Another fresh release of a wonderful open source project for Linux is here, with the Vulkan post-processing layer vkBasalt continuing to advance.
The team working on OpenRA, the game engine that keeps classic Westwood real-time strategy games alive have pushed out a new release. Plus there's some real exciting advancements coming.
Two bits of news relating to the free and open source game engine, Godot Engine, to share today and it's quite exciting.
I adventured far and wide, clicking across page after page of unique and often very weird games on itch.io until a little sparkle caught my eye. That spark was Isleward, a free and open source roguelike MMO.
Monitoring your Linux gaming PC is pretty easy, there's some good applications out there to keep an eye on CPU use and more but what about some stress testing to see how it holds up? GtkStressTesting seems nice.
DoomEd was a program written by Carmack and Romero in 1993, to directly build the levels from the original Doom. Twenty seven years later, the developers behind Twilight Edge Software are releasing a free and independent port based on that program.
If you're using an Xbox One controller on Linux, you should keep an eye on the xow driver which aims to support multiple versions of it and multiple controllers.
Feral Interactive don't just port a lot of games to Linux, they also work on some open source bits here and there. One of their projects is GameMode, which just got a new release.
Ever wanted to play a space shooter in your Terminal window? Well, now you can with Terminal Phase which was announced recently.
A game I completely forgot to cover some time ago is Planetary Sanitations Inc., a free and open source roguelike that has you exploring different worlds.
If you have a Wacom-style graphic tablet and you need a simple and distraction-free painting program, MyPaint seems like it could be a really good fit.
The team behind RetroArch, the open source and cross platform frontend/framework for emulators (and a lot more like open source game engines), have stated their plans for handling the various emulators it works with for the Steam release.
Following on from a major release last year, the team working on OpenRA have a new test release up that requires testing.
Godot Engine, the quickly improving free and open source game engine is getting real close to a major release with the first Release Candidate now up for Godot 3.2.
Boxtron is another awesome Steam Play tool! Covered here a few times now, like Proton it enables you to play games on Linux that don't have a Linux build setup on Steam only this is for DOSBox games.
Recently, a Valve developer revived steamcompmgr (the SteamOS compositing and window manager) and renamed it to Gamescope. After writing about it yesterday here on GOL, they've now given some more info on what it actually does.
Remember Cortex Command? Data Realms released a Linux build for the Humble Indie Bundle 2 in 2010, sadly the Linux version never really progressed much but since it was opened sourced last year it can live on and it is alive.
Playscii from developer JP LeBreton seems like a sweet open source application, giving you some handy tools for making ASCII art and it also acts as a game engine too.
The 5.0 stable release of Wine is really closing in now, with a fifth Release Candidate being released today with some more bug fixes noted.
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