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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
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Is it Mesa specific, or not? Did you see it with any other monsters or characters? Please also comment [in the bug](https://bugs.winehq.org/show_bug.cgi?id=43828) if you did.
View video on youtube.com
View video on youtube.com
I see this bug in normal wine [https://youtu.be/XwxX01aA0mc?t=1m4s](https://youtu.be/XwxX01aA0mc?t=1m4s)
Edit: I find this bug: View video on youtube.com
It should be compatible with other staging patches needed for the game (apply it after them).
For the list of relevant patches if you want just a minimal subset, [see howto here](https://appdb.winehq.org/objectManager.php?sClass=version&iId=34698#notes).
As for the white outline thing, I've had that happen from time to time. I didn't even realize it was a bug, I thought it was done on purpose because it looked pretty cool.
Very good progress.
And another shader cache idea? Not bad.