Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Grogan
The new Dead Space is sadly a great big mess on Steam Deck
28 Jan 2023 at 6:52 pm UTC

I got this working (PC, custom Manjaroo) last night. I got it through my EA subscription.

However, it's pretty awful even considering my old hardware. I can run it at High(ish) settings with a few things cut down to Medium, shadows, volumetric particles etc. Shader compiles are brutal and its worse with "RADV_PERFTEST=gpl" (I turned it off and was able to get the game to settle down on next run). Looks good though, and the gore and splatter have more realism. The creatures look more fleshy too.

I have the EA App installed in Lutris, using my system wine-tkg built with wine-staging 8.0-rc5 (with current vkd3d-proton). Note that I have to use what Lutris calls "D3D Extras", those alternate directx dlls, like d3dcompiler47.dll etc. I think they are extracted from Microsoft redists, I viewed string data and they look like Microsoft dlls. If I don't use those dlls, the EA app is just a defunct grey screen with no window titlebars or anything. I think those are the same dlls that winetricks will install but I'm not 100% sure about this stuff.

P.S. I didn't even know Dead Space had a map, is that new? I've played the original multiple times and only used my direction indicator lol

So I can't say if it would crash :-)

P.S. Indeed, it froze and crashed when I pressed "M". It was doing so well too, smooth(ish) game play, fluid splatter but I just had to try it lol

Factorio is about to increase in price so be quick
25 Jan 2023 at 6:19 pm UTC Likes: 3

Why would anybody pay that much for a game of that nature? It doesn't even look very nice. I mean seriously... in this day and age, $35 USD for that?

"The level of inflation since its release in 2016" <--- Now that's just insulting. How stupid do they think people are. Nobody raises the price of their games as they get older, even when there has been ongoing work.

"It doesn't go on sale out of respect for players that paid..." <--- Again, how stupid do they think we are.

It's nice that steam lets people market games, but they get delusions of grandeur as to what they are worth. Yes, that's right, games are a lot of work for an independent team. That doesn't make rudimentary games worth more.

We can go buy AAA games for less than that on GoG or Steam after they are several months or a year old.

This behaviour should not be praised.

GE-Proton removes the dxvk-async patch in version 7-45
24 Jan 2023 at 12:21 am UTC Likes: 1

"RADV_PERFTEST=gpl"

You know, I scoffed at that. Why would I not want that? So I set it globally in /etc/profile.d and I've been using it for some time (since mesa 22.3.0-rc) without issue with latest DXVK's and vkd3d-proton's. The only side effect is that on first use, some games sat with a black screen during load for several seconds, or simply took longer (e.g. Borderlands 3, during the dancing claptrap animation... it's compiling/optimizing DirectX 12 shader bytecode there). It was beneficial though, for initial shader compiles.

However, I ran into one game last night that I hadn't played in a while that absolutely will not load, Rage 2 (which uses a Vulkan renderer). It won't even draw anything, it just sits there in the "running" state in Steam until killed. I gave it a good 5 minutes, but something is waiting for something that's not coming.

RADV_PERFTEST="" %command%

on invocation that game then (or any others if I discover any, since there won't be many)

So it's for good reason, that the extension is still not being enabled by default, I guess.

New Steam Linux & Steam Deck Beta fixes up a major bug
13 Jan 2023 at 5:35 pm UTC

I didn't notice it, but I use icewm on my gaming setup. Also, I probably didn't have Steam running for more than a few hours at a time as I was testing games (not only in steam) due to various upgrades. I didn't have cause to look at the process list much, but the one time I did to kill a game that froze on its load screen, I didn't see anything unusual with "ps aux".

Space and atmospheric flight simulator Flight Of Nova gets a Linux version
9 Jan 2023 at 5:16 pm UTC

Quoting: slaapliedjeI play the game to relax, not have high anxiety that pirates (or other players) are going to loot my corpse in space...
I sure wouldn't like that. Worse are those games where even your "single player" game is online, and people can come and mess up your shit while you're not there. They added that to No Man's Sky in an update (I turned it off from the get go, but it digusted me that it was added in an update)

I had a friend (gone now) that used to play this game on his PS4 where people would come and raid his base. The only way he could sleep was to set up a bunch of automated defenses all over his base before he went to bed. I forget what the game was, but it was a tactical combat game. Maybe Metal Gear 5 or something like that (it was a popular franchise that I didn't like, if not that one)

System Shock remake due to release in March
6 Jan 2023 at 5:27 pm UTC Likes: 8

Quoting: pete910
they've still been pretty silent about the Native Linux support
Does state "PC, Mac, Linux" to be fair so...

Wish people would understand what PC means feckin morons :angry:
Someone ought to email them all stupid "Does this game work on Windows? It only says Linux and Mac" heheh

Space and atmospheric flight simulator Flight Of Nova gets a Linux version
5 Jan 2023 at 10:12 pm UTC

I generally don't like "simulators" but one thing this has going for it... at least it looks realistic, not all multicoloured space etc. For example, no, a system with a green spectrum star doesn't have... green space. Maybe green light reflecting off dust clouds or something but space is not green! :-)

That's something that bugs me about a lot of those stupid space games.

I might like this one. Cargo missions etc.

Beware of scam Steam Deck and Steam Account stores (updated)
30 Dec 2022 at 9:08 pm UTC

Well... this is a very popular site for promoting Steam Deck and accessories from the likes of JSAUX, so they'll care more than they let on. They probably have nothing mitigating to say, so PR dictates keeping quiet :-)

I'm now officially converted to the RGB LED religion and OpenRGB is amazing
30 Dec 2022 at 9:02 pm UTC

"energy cost" <--- Those LEDs would be trivial... probably less than a case fan.

Want to save electricity? Shut computers down when there's no reason for them to be running. I'll leave rigs running overnight if I've scripted some build jobs or something, or I'm leaving something up for networking reasons, but otherwise I'll shut them down if I'm not going to be here for more than a few hours or so. That's more because "nothing can happen to it if it's shut off" than for saving power though.

I'm kind of lucky that power is cheap here though. It varies by time of use (low, mid, peak) but on average it's about 9 cents per kWh ($35 flat fee per month + time of use kWh which varies from about 8 to 13 cents for a few hours of peak time in the morning). We've got 400A service here so we can handle a lot of appliances, too.

I'm pretty messy (I don't care about cosmetics, I care about being able to access cables etc. easily) so when I get a case with a window (I'd prefer not, but most nice cases have them) that just faces the wall anyway. So no blinken lights for me :-)

GE-Proton 7-43 is out should fix up Immortals Fenyx Rising, Baldur's Gate 3
19 Dec 2022 at 10:54 pm UTC

Quoting: mZSq7Fq3qsDoes this fix the witcher 3 ee dx12 crash?
I would say probably not. If it doesn't work for you with the "Proton Hotfix" version of Proton, it probably will not work with this either.

I just did a proton-tkg build that pulled the latest bleeding edge everything from Valve and I still can't run it in DX12 mode. It crashes out at the last second, right before it's about to spawn the game. (and I have Hairworks disabled)

It still works nicely for me in DX11 mode and really, I can't do that ray tracing shit anyway (not that kind, that needs dedicated hardware) and I'm never interested in FSR, so really it doesn't matter to me... but I'll keep checking.

The Hairworks is a separate issue.