Latest Comments by Philadelphus
Fab deck-builder Across the Obelisk out now under Paradox Arc publishing
17 Aug 2022 at 6:44 pm UTC
17 Aug 2022 at 6:44 pm UTC
Having just gotten into Slay the Spire a month or so ago, this seems rather interesting, especially the multiplayer aspect. I'm not a hugely competitive player, so "co-op multiplayer" is always a draw in my books. :smile:
Fun games for Steam Deck that won't break the bank
17 Aug 2022 at 6:35 pm UTC Likes: 3
17 Aug 2022 at 6:35 pm UTC Likes: 3
I went looking for good Deck games and found Symphony of War [External Link], which only came out back in June (Windows version only), for $18. It's got an interesting battle system where you move squads of up to 9 units around the map, and when you initiate a squad-on-squad battle there's a short, automatically-resolved fight between them. Proper squad composition (usually with a variety of units) is thus key; for instance, putting your defensive polearm wielders out in front of your squishy mages* is much better than the reverse! I will say that the UI feels slightly clunky and could probably stand another pass, but I found I actually preferred it on the Deck's gamepad controls to on my desktop.
*Or gunners or cannons – the game includes both magic (including dragons) and firearms.
*Or gunners or cannons – the game includes both magic (including dragons) and firearms.
Valve improves Steam Deck offline mode with more to come
17 Aug 2022 at 3:28 am UTC Likes: 1
17 Aug 2022 at 3:28 am UTC Likes: 1
That's cool. I haven't had any problems with offline mode yet, but it's clearly very important for a portable computer, so I'm glad to see Valve giving it some appropriate attention.
Steam Deck got a few Beta updates recently so here's what's new
17 Aug 2022 at 3:26 am UTC
17 Aug 2022 at 3:26 am UTC
Yeah, I got about 2 hours or so playing Stray. it really is a pretty huge leap in power necessary for 3D rendering compared to just putting a bunch of 2D sprites on a screen (though any comparison is complicated by other things that need power to compute too, like AI logic, which will all be unique to each game).
Easy Anti-Cheat not working on Linux? Seems a glibc update broke it
15 Aug 2022 at 6:47 pm UTC Likes: 5
That's not to say that model is perfect, because there is no perfect model (or there'd be a single Linux OS); a few months ago I moved many of the programs I use (like Inkscape, Blender, GIMP, etc.) over to Flatpak to get updates more frequently. But for the underlying OS I like the stability and security.
15 Aug 2022 at 6:47 pm UTC Likes: 5
Quoting: EagleDeltaFor those that make comments about Debian "Stable" - I work in the tech space, security issues come in on a fairly daily basis and if things aren't updated almost constantly, they will sadly be vulnerable.Hence why Debian stable includes frequent security backports fixing issues, without breaking functionality. :smile:
That's not to say that model is perfect, because there is no perfect model (or there'd be a single Linux OS); a few months ago I moved many of the programs I use (like Inkscape, Blender, GIMP, etc.) over to Flatpak to get updates more frequently. But for the underlying OS I like the stability and security.
Steam Deck got a few Beta updates recently so here's what's new
14 Aug 2022 at 8:02 am UTC
14 Aug 2022 at 8:02 am UTC
Generally, I find the estimate of ~2–6 hours is pretty good. A 3D game, especially with more photorealistic graphics, tends to drop it down, and a 2D game without fancy graphics tends to be higher. I haven't gotten too deep into power usage optimization, though.
Fantasy city-builder Songs of Syx adds diseases, makes you care for the elderly
6 Aug 2022 at 3:31 am UTC
6 Aug 2022 at 3:31 am UTC
Quoting: EhvisI need to give this game another try. It's fairly complicated, so I'll probably have to start at the tutorial again. Seems to be a very common reason for me why I don't get further in certain games.Yeah, I tried the demo maybe a year or two ago. Definitely a huge amount of stuff going on in the game, and this sounds like it's only gotten bigger.
Valve teams with Komodo to bring the Steam Deck to Asia
4 Aug 2022 at 6:41 pm UTC
4 Aug 2022 at 6:41 pm UTC
Cool to see it expand, but wow, RIP Australia. I still feel a bit guilty since I reserved my Deck while living there last year when the announcement came out, since I'd never gotten around to changing my Steam region from North America. :whistle:
Here's the current most-played games on Steam Deck
4 Aug 2022 at 6:35 pm UTC
4 Aug 2022 at 6:35 pm UTC
Well, I've boosted Stray on that list. :grin: I did play Aperture Desk Job as the first thing when I got my Deck a month ago, but I probably won't touch it again for a while since it's basically one-and-done.
I really wish Stardew Valley had a cloud-sync option for saves, because I'd rather work on my original farm than start over, but manually syncing save files between my PC and the Deck is more work that I feel like putting in (plus I've got dozens of mods that'd have to be transferred as well).
I really wish Stardew Valley had a cloud-sync option for saves, because I'd rather work on my original farm than start over, but manually syncing save files between my PC and the Deck is more work that I feel like putting in (plus I've got dozens of mods that'd have to be transferred as well).
BLASTRONAUT is a fresh mining game full of explosions
3 Aug 2022 at 7:51 pm UTC
3 Aug 2022 at 7:51 pm UTC
Tried it out a bit, definitely an interesting concept. I can't figure out the jetpack movement, though. Sometimes when I press the button it rockets me up, sometimes I'm barely hovering. And it's more like a jump-jet than a jetpack, you have to use it right as you're jumping or it doesn't seem to work; you also can't thrust → release button and fall down a bit → thrust again. Maybe with some more experience I'll figure it out, but it was a bit of a frustrating experience.
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