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Latest Comments by Leopard
PlayStation 3 emulator 'RPCS3' is coming along nicely with some major improvements
22 Sep 2018 at 8:13 am UTC

Quoting: TheSHEEEPDoes anyone know of a list (you know, like the Steam Play compatibility [External Link] list or WineDB) of games for PS3 and how well they run on the emulator?
https://rpcs3.net/compatibility [External Link]

Feral Interactive are teasing ANOTHER new Linux port
21 Sep 2018 at 7:34 pm UTC Likes: 1

Quoting: F.Ultra
Quoting: Patola
Quoting: jensAs far as I know they announce as soon as they are allowed to. You know what an NDA is?
I will tell you what it is not: it is no excuse from criticisms.
Then you should criticize the one forcing Feral to sign the NDA and not Feral who have no choice what so ever in the matter (other than not signing a NDA and thus not porting the game either).
I think that would be an intentional decision comes from Feral.

Remember they announced Batman Arkham Knight for Mac / Linux and got cancelled?

Feral Interactive are teasing ANOTHER new Linux port
21 Sep 2018 at 3:57 pm UTC Likes: 27

Well ,let's narrown down list to SquareEnix , SEGA before jumping into conclusions.

Fuck it ; Skyrim!

One of the fine folks in the Intel Mesa driver team has written up a post on their work improving games in DXVK
19 Sep 2018 at 9:09 pm UTC

Quoting: m2mg2
Quoting: RussianNeuroMancer
Quoting: GuestThey've not been ignoring anything.
You forgot BayTrail/CherryTrail SoC drivers fiasco - as soon as management pull the plug for Atom series, almost all Intel's own Atom development efforts stopped, including Windows (no drivers updates since year 2016) and Linux drivers (left unusable; devboards was tested and supported, tablets and laptops - not). Only occasional GPU driver fixes left, and not as fast as one would expect [External Link]. Couple of years later BayTrail/CherryTrail devices gets usable, but only because external (and some internal [External Link]) developers polished drivers in their own free time.

So, Intel do ignore hardware they intentionally left behind, and they ignore it on Linux too. And I not even talking about (drivers for) boards and IoT platforms they introduce, just to kill it year of two later.

On topic: BayTrail Vulkan drivers allow to play Talos Principle with Vulkan API and 20+ fps even on low-end laptop with Z3735F, which is kind of unexpected from unfinished experimental driver (BayTrail share GPU with Ivybridge). Running same game in OpenGL mode produce empty skybox with few objects, so seems like OpenGL implementation for BayTrail is more buggy than Vulkan implementation. It's will be interesting to see how DXVK would perform on such low-end devices.
There is an intel graphics driver bug that affects my laptop that has been there since fedora 27. I have to use the Fedora 26 kernel in Fedora 28 or my screen flickers constantly. I have had so many issues like this with intel graphics. They should just work, but whatever machine I'm working with almost always happens to be affected by some bug where the intel graphics driver doesn't work right. My laptop isn't even that old, it's a Latitude 5480.
By flicker , you mean tearing?

If it is , you can change your accel to UXA

https://wiki.archlinux.org/index.php/intel_graphics#SNA_issues [External Link]

One of the fine folks in the Intel Mesa driver team has written up a post on their work improving games in DXVK
19 Sep 2018 at 7:27 pm UTC

Linux drivers are turning into something spectacular on Vulkan wise.

Not just native Vulkan wise , DXVK also helps many not on the spot corners too.

Feral confirmed that Total War: WARHAMMER II on Linux will use Vulkan
16 Sep 2018 at 7:23 pm UTC

Quoting: tuubi
Quoting: Leopard
Quoting: tuubi
Quoting: LeopardFeral should seriously consider using DXVK for old titles. For example : Tomb Raider 2013
Why? Seemed to work just fine when I last tried it. If it performs better with DXVK for you, does it do so on all supported hardware out of the box? I doubt it's even worth the QA.
That's why.

https://youtu.be/sCJkC6oJ08A [External Link]

Results with DXVK is even better. That is from 2016.
The Linux port was updated for better performance after that video was made, as confirmed by the comments. I don't doubt that it might still perform better with Wine/DXVK, but that doesn't mean ditching their native port for a Wine wrapper and redoing the QA would be worth it for Feral. I might agree with you if their port was horribly bad, but it just isn't.
I don't say they should remove OGL port though. An option like Mad Max , DoW3 has would be good.

Performance difference with Windows in TR 2013 is nearly 3X.

I'm ok with excellent ports like RoTR but i'm not asking for a complete new renderer by Feral .
I'm sure theirs Metal update to CoH2 was much more costly.

Feral confirmed that Total War: WARHAMMER II on Linux will use Vulkan
16 Sep 2018 at 6:47 pm UTC

Quoting: tuubi
Quoting: LeopardFeral should seriously consider using DXVK for old titles. For example : Tomb Raider 2013
Why? Seemed to work just fine when I last tried it. If it performs better with DXVK for you, does it do so on all supported hardware out of the box? I doubt it's even worth the QA.
That's why.

https://youtu.be/sCJkC6oJ08A [External Link]

Results with DXVK is even better. That is from 2016.

1-) You can't install Windows versions of native Linux titles with Proton.

2-) They are already updating some old titles with Metal for Mac.

3-) I'm not asking for creating a seperate Vulkan renderer for these old games. That would be costly.

4-) Everything , including tesselation works with DXVK.

5-) That is both beneficial for Linux gamers and Feral. All they have to do is testing it. So TR 2013 can provide much better performance for Linux newcomers.

Feral confirmed that Total War: WARHAMMER II on Linux will use Vulkan
16 Sep 2018 at 5:47 pm UTC

Feral should seriously consider using DXVK for old titles. For example : Tomb Raider 2013

Valve have now pushed out all the recent beta changes in Steam Play's Proton to everyone
13 Sep 2018 at 10:22 pm UTC Likes: 1

Quoting: Nevertheless
Quoting: Leopard
Quoting: Nevertheless
Quoting: liamdawe
Quoting: GuestI just want voices and music in Skyrim Special Edition....
I believe FAudio will fix that, which Ethan Lee is working on. Let's hope Valve hire him, full speed ahead number 1!
That will be the solution to make it work out of the box. However there is a workaround for Skyrim Special Edition. Works for me..

https://www.reddit.com/r/linux_gaming/comments/99i4se/skyrim_on_linux_steam_play_no_voiceno_music_audio/ [External Link]
That workaround breaks when you fast travel afaik.
Gotta try...

Yes, you're right. Fast travel is an odd condition to break sound, but yes it does. So it's no real help..
We need Faudio to solve that for good.