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Latest Comments by jens
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 12:09 pm UTC Likes: 3

Quoting: ShmerlI don't think Nvidia cares about that. They might fix their drivers in response to some Wine related bugs (that happened in the past), but I don't remember them ever contributing to Wine or related projects, let alone when it's related to their proprietary stuff.
Liam Middlebrook is an engineer from Nvidia, he regularly contributes to winevulkan, see e.g. https://www.winehq.org/pipermail/wine-devel/2020-November/thread.html [External Link] and search for “Liam”.

DOSBox Staging has a rather large new release out with 0.76.0
4 Dec 2020 at 7:21 pm UTC Likes: 3

Quoting: Bladeforce
Quoting: jensVery cool, thanks for the hard work and cool to see dosbox (staging) moving forward!
3dfx support is still work-in-progress right? (Not that 3dfx is super essential, the other changes are way more important)
Dosbox ECE has DOS 3dfx game support
Thanks, yeah I know, though that version misses all the other good stuff from dosbox-staging ;)

DOSBox Staging has a rather large new release out with 0.76.0
4 Dec 2020 at 5:57 pm UTC Likes: 5

Very cool, thanks for the hard work and cool to see dosbox (staging) moving forward!
3dfx support is still work-in-progress right? (Not that 3dfx is super essential, the other changes are way more important)

Metro Exodus is still planned to release for Linux and macOS
26 Nov 2020 at 5:50 pm UTC

Quoting: Alm888
Quoting: x_wingYour concept of "native" is more related to the software architecture, while our concept is more related on how a binary is loaded and run by the OS.
OK, I can understand that for someone executable file format can be psychologically important.

But what really irks me is that one can bash a Winelib-port (totally a full-fledged ELF executable) and go as far as accusing WINE to be an emulation, while at the same time praising a DXVK-wrapped port.

Apparently, WINE has a bad reputation here and even mentioning WINE is considered an insult (despite official support from the devs), while DXVK is perceived to be a god-sent for Linux games. So, even comparing usage of DXVK to WINE-wrapping is considered blasphemous by some.

If (when) the game is released with official Linux support, IMO it should not matter what technique was used as long as the quality is reasonably high.

Otherwise I would just suicide knowing every Linux game using Unity3D has over 100 DLL files:

 
$ file ./AlwasLegacy_Data/Managed/mscorlib.dll
./AlwasLegacy_Data/Managed/mscorlib.dll: PE32 executable (DLL) (console) Intel 80386 Mono/.Net assembly, for MS Windows
I’m not sure if this is already known, but I’m posting this link anyway https://github.com/Joshua-Ashton/dxvk-native/issues/1 [External Link]
See the use case of dxvk-native in the link which is not the same as dxvk.

Ps: just to be sure, I’m also much more interested that a game runs nicely and is supported, the technical implementation is really just a detail imho.

Metro Exodus is still planned to release for Linux and macOS
25 Nov 2020 at 9:21 pm UTC Likes: 1

Quoting: tonRGreat, but certainly not interested to buy a game that's nearly 2 years old at full price.

Yes, I know now the game is on sale. But since pandemic, I insist to buy a new, fresh (less than 1 year from launching date) and preferably day-1 launched Linux games at full price as my part to "support the developers".

I know how hard the pandemic hit you all and me. With that, I want to "reward" developers who supporting Linux despite these hard times.

This is my new stance. Probably won't change even after pandemic over.
I think other sectors than the gaming industry have been hit much harder by the pandemic. I would say home entertainment (e.g. gaming or streaming services) even grew in the past months.

That said, supporting Linux developers is always a good idea! :)

My experiences of Valve's VR on Linux
25 Nov 2020 at 5:40 am UTC Likes: 1

The login flow has been fixed in the meantime in the alternative wine-mono. I think the only inconvenience left is that after closing the launcher, you also have to press stop in Steam to really close it.

Yeah, sometimes I think it requires more work to get all the launchers running than the games itself, looking e.g. at Rockstar..

Edit: link to the alternative wine-mono https://github.com/redmcg/wine-mono/wiki [External Link]

My experiences of Valve's VR on Linux
24 Nov 2020 at 6:03 pm UTC Likes: 2

The dotnet4-something is fortunately no longer needed, the alternative wine-mono installer mentioned in the proton GitHub issue for ED(I don’t have the link at hand now) works much better.

Cyberpunk 2.5D adventure Encodya releases on January 26, 2021 - plus new trailer is up
20 Nov 2020 at 5:32 pm UTC Likes: 1

Quoting: Eike
Quoting: jensWishlisted, this looks (and sounds) indeed really nice. Also very nice to have a scenario involving Berlin :)
Yeah, me too, but the developer explicitly said that it's Neo Berlin, not Berlin. (Quite East Asian, this Berlin. ;) )
Thanks for the note. I guess it won’t make much difference to me, just reading the name sometimes will I guess be enough to let the scenery feel somewhat familiar :)

Cyberpunk 2.5D adventure Encodya releases on January 26, 2021 - plus new trailer is up
20 Nov 2020 at 7:06 am UTC Likes: 1

Wishlisted, this looks (and sounds) indeed really nice. Also very nice to have a scenario involving Berlin :)

Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 Nov 2020 at 7:48 pm UTC

Quoting: Purple Library GuyIt may be that they themselves don't exactly know why they're working on upgrading Linux and Linux gaming. It might be more like, they know it's the only major OS that nobody else controls, they know it's good technology that can be used for a whole lot of different purposes, so they figure it's bound to be good for something.
So they may be thinking of it partly as a hedge against Microsoft, but also partly they may be hoping for Linux market share to increase on its own, and also partly they may be thinking about using it in some kind of hardware, and specifically they may think that one day if they can get Proton etc really reliable they might try again on Steam Machines, or do some kind of streaming thing using it, or . . . Linux is very much a Swiss army knife, you can use it for a lot of stuff. So they might just be thinking that they're not sure quite what they'll end up using it for, but there are a lot of possibilities if they make sure the technology is solid.
Yes, I also think it more something like you describe than anything else. As far as I read Valve is pretty decentralized. So I guess some people within Valve just had the idea to do something with Linux and went forward with it. Considering the overall huge Steam user numbers even just bringing the ~ 1% Linux users to buy some more games on Steam due to Proton might justify the expenses for hiring all the external manpower and of course the internal Valve people working on this.
Initially I thought more about Linux support being the groundwork for a kind of Valve streaming service, but not so sure anymore.