Latest Comments by Klaas
Saints Row IV getting a free upgrade to Saints Row IV: Re-Elected and store cross-play
5 Dec 2022 at 4:30 pm UTC Likes: 1
I've recently re-played 3, IV and GooH and they all work if you disable dxvk console output since IV/GooH do some bad things many times per seconds so that the span tanks the frame rate.
Now Saints Row 2 could really use some patching, but it seems that they do not have the source code.
5 Dec 2022 at 4:30 pm UTC Likes: 1
Quoting: ArdjeThe only thing I am missing from the franchise is the 3rd remastered.I don't think you're missing anything except more bugs.
I've recently re-played 3, IV and GooH and they all work if you disable dxvk console output since IV/GooH do some bad things many times per seconds so that the span tanks the frame rate.
Now Saints Row 2 could really use some patching, but it seems that they do not have the source code.
OpenTTD adds variable interface scaling in a fresh Beta
30 Nov 2022 at 8:57 pm UTC Likes: 3
If you haven't done that, you're probably using the built-in fonts.
30 Nov 2022 at 8:57 pm UTC Likes: 3
Quoting: AvikarrI think built-in, is there option to change this?The last time I checked, you had to edit $HOME/.config/openttd/openttd.cfg to use TTF/OTF fonts – in the [misc] section, e.g.
small_font = /usr/share/fonts/adobe-source-sans/SourceSans3-Regular.otf
medium_font = /usr/share/fonts/adobe-source-sans/SourceSans3-Regular.otf
large_font = /usr/share/fonts/adobe-source-sans/SourceSans3-Regular.otf
mono_font = /usr/share/fonts/adobe-source-code-pro/SourceCodePro-Regular.otf
small_size = 13
medium_size = 15
large_size = 17
mono_size = 13
small_aa = true
medium_aa = true
large_aa = true
mono_aa = trueIf you haven't done that, you're probably using the built-in fonts.
OpenTTD adds variable interface scaling in a fresh Beta
30 Nov 2022 at 4:53 pm UTC
30 Nov 2022 at 4:53 pm UTC
Quoting: Avikarright now in beta it scales only interface and the font stays smallWith the built-in font and/or TTF?
The Next-Gen update to The Witcher 3: Wild Hunt with FSR 2.1 should be fun for Steam Deck
29 Nov 2022 at 7:22 pm UTC Likes: 1
29 Nov 2022 at 7:22 pm UTC Likes: 1
I've made backups, but the installers in question take up a lot of space, so I don't keep multiple copies on different external HDDs. Keeping copies of SoD on multiple drives is no problem at all, but I still think that we should not have to do that.
Quoting: ShmerlOn GOG at least they keep a few previous versions on the Galaxy serverUsually you can go back a few versions on Steam as well, unless the history is purged.
The Next-Gen update to The Witcher 3: Wild Hunt with FSR 2.1 should be fun for Steam Deck
29 Nov 2022 at 4:46 pm UTC
When Zenimax merged Wolfenstein 3d and SoD into a single game (without the SoD mission packs), the original SoD (which had the two mission packs) was removed retroactively from GOG accounts (after an accound refresh that is unavoidable in the long run) while it was kept on Steam for previous owners.
29 Nov 2022 at 4:46 pm UTC
Quoting: EhvisThey said way back when they announced it that it would be added as a separate game.I haven't been able to find a reference, only a text that is vague and even that point towards no separate game. That would be a shame and disappointing.
When Zenimax merged Wolfenstein 3d and SoD into a single game (without the SoD mission packs), the original SoD (which had the two mission packs) was removed retroactively from GOG accounts (after an accound refresh that is unavoidable in the long run) while it was kept on Steam for previous owners.
Dome Keeper adds new cave types and little critters to make exploration more interesting
29 Nov 2022 at 4:39 pm UTC Likes: 1
29 Nov 2022 at 4:39 pm UTC Likes: 1
The delay of the GOG version and now the (maybe?) delay of the Linux version on GOG is disappointing.
Wine 7.22 out now with more 32bit on 64bit work
28 Nov 2022 at 3:10 pm UTC Likes: 1
28 Nov 2022 at 3:10 pm UTC Likes: 1
Does this fix the performance regression caused by the OpenGL PE conversion?
The Next-Gen update to The Witcher 3: Wild Hunt with FSR 2.1 should be fun for Steam Deck
26 Nov 2022 at 9:43 am UTC
Otherwise you have to hope. There is a chance that the updated version could be added as a new game, but that seems to be the publisher's/developer's choice. I've seen that happen on Steam more than on GOG, so it seems that they (GOG/CD Project) don't want to keep old versions. You might be able to revert to previous versions via Steam/Galaxy unless they choose to remove them.
26 Nov 2022 at 9:43 am UTC
Quoting: mZSq7Fq3qsIs this that kind of update that you cn opt out of?If you have the GOG version you can backup the offline installers to be on the safe side.
Otherwise you have to hope. There is a chance that the updated version could be added as a new game, but that seems to be the publisher's/developer's choice. I've seen that happen on Steam more than on GOG, so it seems that they (GOG/CD Project) don't want to keep old versions. You might be able to revert to previous versions via Steam/Galaxy unless they choose to remove them.
SCS Software celebrate 25 years with a mini-documentary
25 Nov 2022 at 9:57 pm UTC
25 Nov 2022 at 9:57 pm UTC
Currently ATS is the only game I'm playing on the ATS Deck. I have to say I was very sceptical that it would be playable with the small screen and the limited control options [1], but the default configurations (many layers) are very good with a few tweaks.
Footnote 1: I tried to play the game with a gamepad on my desktop and had a horrible time compared to turning with the mouse.
Footnote 1: I tried to play the game with a gamepad on my desktop and had a horrible time compared to turning with the mouse.
The Next-Gen update to The Witcher 3: Wild Hunt with FSR 2.1 should be fun for Steam Deck
25 Nov 2022 at 4:27 pm UTC Likes: 1
25 Nov 2022 at 4:27 pm UTC Likes: 1
So we expect a performance boost from FSR 2.1, but we do not know how much performance is decreased by the engine switcheroo.
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