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After about five years in development and close to 120,000 players later, UnderMine is getting ready to leave Early Access on August 6 to have you dig deep for gold.
Wildermyth is a seriously great in-development character-driven tactical RPG, with a fantastic papercraft style and it just got a great boost to the story.
Bring on the PS1-style resurgence! Not only do we have Alisa upcoming but Boreal Tenebrae (previously Boreal Tales) also looks pretty amazing and it's out now.
Tank controls, PS1 styled graphics and a whole lot of atmosphere awaits you in Alisa and it's coming to Linux now it's been fully funded thanks to Kickstarter backers.
Need something to truly get your bloody pumping? HyperCore mixes together a bullet-hell with a musical rhythm game in the style of a retro space shooter.
Puzzles within puzzles, that have you go inside another puzzle and then push things around and come back into the main puzzle. Patrick's Parabox is quite mind-bending but also brilliant.
Released back in September last year, Deadly Days put a fun spin on mixing together a rogue-lite gameplay loop, a zombie apocalypse and strategic group action. It also just got a lot bigger.
Attentat 1942 from Charles Games is a World War 2 adventure with an aim to be historically-accurate and give it a different face to what you might expect.
Aeolis Tournament, the first title from Canadian developer Beyond Fun Studio now has a confirmed release date of July 16 and this will feature Linux support.
How about a sword you can take on a date? Well, not the sword itself but the person it can turn into? Boyfriend Dungeon is a most peculiar idea for a dungeon crawler.
The sprawling strategy title by Paradox Development Studios sees its latest expansion rework and add content to many of the nations of Europe. I spent a few hours building up my empires and have a few thoughts to share.
Developed as a throwback to the 'golden age' of 3D games in the 90s, Alisa looks like a good retro game that's coming to Linux and the Kickstarter campaign is just shy of the goal needed.