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NVIDIA driver 455.28 is out for Linux, new GPU support and lots of bug fixes

By Liam Dawe,
NVIDIA have produced a brand new stable Linux driver with version 455.28, which adds in new GPU support and there's plenty of fixes for us too.

vkd3d, the Direct3D 12 to Vulkan translation library releases version 1.2

By Liam Dawe,
Translating Direct3D 12 to Vulkan for use with Wine makes a huge step forwards, as the Wine team have announced the release today of vkd3d 1.2.

Watch the ACO shader compiler and Vulkan Ray Tracing talks from XDC 2020

By Liam Dawe,
With XDC 2020 (X.Org Developers Conference) in full swing, we've been going over the various presentations to gather some interesting bits for you. Here's more on the ACO shader compiler and Vulkan Ray Tracing.

The NVIDIA GeForce RTX 3080 is out today, some details for you (plus new driver release)

By Liam Dawe,
As if you forgot, right? Today, the real next generation in gaming begins, with the release of the NVIDIA GeForce RTX 3080 as the first in the desktop Ampere architecture.

NVIDIA driver 450.66 released for Linux, includes a useful Vulkan sync fix

By Liam Dawe,
More NVIDIA news for you today, not only is it possible to use GeForce NOW on Linux in the browser, we also have a new stable NVIDIA driver release.

Direct3D to Vulkan translation layer DXVK 1.7.1 is out, lots of game fixes

By Liam Dawe,
After a few months since 1.7 went out, DXVK 1.7.1 is now live to further improve Direct3D to Vulkan translation.

Vulkan API gains new extension to aid translation layers

By Liam Dawe,
Today, the Vulkan API 1.2.149 spec update went out and it includes another extension that's aimed at helping translation layers like DXVK.

Linux distro Fedora 33 may get DXVK as the default for Wine

By Liam Dawe,
If you make use of the Wine compatibility layer on Fedora, it seems the upcoming Fedora 33 release may end up defaulting to DXVK for better performance.

Linux game manager Lutris gets a small update for Direct3D 12 using VKD3D-Proton

By Liam Dawe,
The free and open source game manager Lutris had a small update focusing on having better Direct3D 12 support on Linux thanks to it now using VKD3D-Proton.

NVIDIA open sourced part of NVAPI SDK to aid 'Windows emulation environments'

By Liam Dawe,
NVIDIA sneakily put out a little open source release recently, with a part of the NVAPI SDK now under the MIT license.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton

By Liam Dawe,
While the Proton compatibility layer already has DXVK for translating DirectX 9/10/11 into Vulkan, VKD3D-Proton has become the official version for translating Direct3D 12 on top of Vulkan.

FOSS Linux game launcher 'Lutris' has a new bug-fix release out

By Liam Dawe,
It's free, it's open source and it helps you manage your thousand+ game library, a fresh update of the game launcher Lutris has arrived.

Steam Play Proton 5.0-8 has released (update: 5.0-9 too)

By Liam Dawe,
After a public testing period of only a few days, Valve has already pushed out Steam Play Proton 5.0-8 pulling in plenty of upgrades and fixes for the compatibility layer.

Steam Play Proton 5.0-8 has a Release Candidate up for testing

By Liam Dawe,
Today, CodeWeavers developer Andrew Eikum put up a first Release Candidate for Steam Play Proton 5.0-8.

Wine 5.9 is out with major WineD3D Vulkan work

By Liam Dawe,
Alexandre Julliard of CodeWeavers today announced the Wine 5.9 development release, which sounds quite an exciting one.

Direct3D to Vulkan gets even better with DXVK 1.7

By Liam Dawe,
Today the latest and greatest in Direct3D to Vulkan translation for the Wine (and Proton) compatibility layers has released with DXVK 1.7.

Vulkan 1.2.140 spec out and NVIDIA has a new Vulkan Beta Driver up with new extension support

By Liam Dawe,
Two bits of Vulkan related news to share today. Recently the Vulkan specification was bumped again with new extension and today a new NVIDIA Vulkan Beta Driver went up.

Steam Play Proton 5.0-7 is officially out - Street Fighter V and more now playable on Linux

By Liam Dawe,
Valve and CodeWeavers have released the latest version of the Proton compatibility layer for Steam Play today.

Steam Play Proton 5.0-7 up for testing with a Release Candidate - Street Fighter V playable

By Liam Dawe,
Valve and CodeWeavers continuing the long task of improving the Proton compatibility layer (based on Wine) for Steam Play, and today a new Release Candidate went up for some testing.

Direct 3D to Vulkan layer 'DXVK' 1.6.1 release out with plenty of bug fixes

By Liam Dawe,
DXVK when paired up with Wine (and integrated in Steam Play Proton) translates Direct3D 9/10/11 to Vulkan enabling better performance on Linux for a lot of Windows games. Today, a brand new release went up.
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