A big release for the Heroic Games Launcher team has landed, version 2.15.0 is out now with some necessary bug fixes and some big new features to help you get all your games on Steam Deck and Desktop Linux.
Seems like this project is coming along nicely, and I do very much love seeing classics get revived with open source game engine re-implementations. OpenTESArena for The Elder Scrolls: Arena has a new release out.
The Decky Loader developers have announced that their plugin system for Steam Deck should no longer cause bootloops with the latest pre-release build.
Valve updated Proton Experimental for Steam Deck and Desktop Linux again, bringing in the usual assortment of bug fixes.
System76 have today released the first alpha preview for you to try out COSMIC, their brand new home-grown desktop environment.
Clearly, Godot Engine is going places, with more and more games using this cross-platform free and open source game engine that doesn't require royalty payments and now they've pulled in Second Dinner who developed MARVEL SNAP.
Everyone's favourite Linux games launcher has added yet another milestone feature thanks to Linguin and other Heroic contributors. The development version of Heroic now uses a project named comet to translate a game's GOG Galaxy API calls using a platform-agnostic SDK.
A few days ago the great NonSteamLaunchers project, to help you set up various third-party launchers on Steam Deck and Desktop Linux, had a new release adding support for even more launchers.
If you were hoping to see better ASUS ROG Ally X support on Linux, you're in for a treat here, as there's a big patch that's been sent in.
While other source ports are pretty popular like GZDoom, Chocolate Doom continues getting better to retain the best compatibility with the original DOS versions of Doom, Doom II, Heretic, Hexen and Strife.
The Manjaro Linux team have announced the first round of testing for their new Manjaro Immutable version of the popular Linux distribution.
Developer Ethan Lee yesterday announced the release of FNA 24.08, bringing with it preparation for the upcoming release of SDL 3 and a fun addition of Direct3D 11 support on Linux thanks to DXVK.
After the big release of ChimeraOS 46 recently that further expanded the gaming handheld support with this Linux distribution, ChimeraOS 46-1 is out now to clean up some issues.
I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development.
What was originally called chiaki4deck, a lot of people thought it was primarily aimed at PlayStation Remote Play for Steam Deck but they've now rebranded to chiaki-ng (chiaki-next-generation).
GOverlay can be useful for helping to configure MangoHud, the Linux gaming performance overlay, especially if you prefer a UI to editing text files and version 1.2 is out now adding quick layout presets support.
A really feature-rich application here for those of you who wants a bit more control of your cooling on Linux. CoolerControl v1.4 just released bringing more hardware support, and various improvements.
ProtonUp-Qt is such a useful tool for Linux desktop and Steam Deck gaming, giving you an easy all-in-one way to add different versions of GE-Proton and other tools to different launchers and a new version is out now with v2.10.2.
Another release of GE-Proton / Proton-GE with version 9-11 updating various stuff behind the scenes, along with some more game-specific fixes for Linux desktop and Steam Deck gaming.
Just before the weekend was over, another development release of the Windows compatibility layer Wine 9.14 was released.
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