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The Penumbra Collection is always going to hold a special place in my heart. It pains me to see, in spite of the still excellent support that Frictional Games gives to our platform, that the state of the Penumbra Collection for a number of Linux users has become such a mess.
Two bits of Vulkan related news to share today. Recently the Vulkan specification was bumped again with new extension and today a new NVIDIA Vulkan Beta Driver went up.
Those crazy-smart folks over at Collabora have continued hacking away on Monado, a fully open source OpenXR (VR / AR standard) runtime for Linux. Now it's progressed quite far and it can run Blender VR.
Some interesting open source GPU driver news to share today, as Collabora continue working on their open source Panfrost driver to cover newer generations of Mali ARM GPUs.
ASUS ROG (Republic Of Gamers) is a brand of special hardware primarily aimed at PC gaming and work is now underway by the community to better support their laptops on Linux.
The second update in the space of a week, NVIDIA just today put out another NVIDIA Vulkan Beta driver which further expands the Ray Tracing capabilities on Linux.
The Khronos Group has today announced that the cross-platform Vulkan graphics API now has official Ray Tracing support with their new provisional extensions.
Do you have a system laying around rocking a Mali GPU (perhaps in a Chromebook)? The good news is Mesa just got experimental support for OpenGL ES (GLES) 3.0 to give them more advanced graphics support.
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.