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Category: Drivers

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Mesa 17.2 officially released

By Liam Dawe,
The open source graphics drivers, Mesa, have been updated to 17.2 which is a major new release bringing in many changes.

AMD RX Vega GPUs released along with a new AMDGPU-PRO Driver

By Liam Dawe,
The brand new line of AMD GPUs are upon us, with the release of AMD RX Vega along with a new AMDGPU-PRO Driver.

Mesa has a few more games in the threaded OpenGL whitelist as of today

By Liam Dawe,
Landing in the public Mesa-git mailing list within the last few minutes, more games have been added to the whitelist to make use of threaded OpenGL for better performance.

NVIDIA has released the 375.82 and 384.59 drivers

By Liam Dawe,
NVIDIA have released two driver updates recently, 375.82 and 384.59 both with plenty of fixes and new GPU support.

OpenGL multithreading in Mesa is ready for wider testing

By Liam Dawe,
A Mesa developer wrote into the public Mesa-dev mailing list to ask for testers of OpenGL multithreading in Mesa so that they can grow the whitelist of games that will use it.

NVIDIA 384.47 beta driver released, includes a fix for newer Feral titles

By Liam Dawe,
NVIDIA have released the 384.47 beta driver and it includes support for more GPUs and it has a fair amount of bug fixes. One notable bug fix is that it fixes an issue with newer Feral games.

More optimizations on the way for Dawn of War III in Mesa

By Liam Dawe,
A Mesa developer has put out a set of 42 patches to help improve Dawn of War III performance on Linux using Mesa. It focuses on the use of KHR_no_error to save some more CPU time.

The Mesa OpenGL threaded dispatch code seems to now use a whitelist, improving some games performance

By Liam Dawe,
It seems the OpenGL threaded dispatch code to speed up some games in Mesa now uses a whitelist, with a few games now able to make use of it.

The Witcher 2 & Rocket League have fixes ready in Mesa-git

By Liam Dawe,
The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience.

AMDGPU-PRO Driver 17.10 updated, fixes Mad Max on Vulkan

By Liam Dawe,
Even though AMD already did an AMDGPU-PRO Driver 17.10 release, they've done another one with the same name. Confusing as ever, but this newer driver has some useful fixes.

Mesa has a big patch set in the Mesa-dev list to improve Dawn of War III performance, also Mesa 17.1.2 released

By Liam Dawe,
With the big Dawn of War III release getting closer, one Mesa developer has put some serious effort into getting Mesa ready to game on.

Mesa 17.1.1 officially released

By Liam Dawe,
The Mesa team has officially released Mesa 17.1.1 which is a bug fix release to provide better stability in the open source graphics drivers.

The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git

By Liam Dawe,
Dying Light and Dead Island Definitive Edition were previously broken on Mesa, but as of today a patch has landed in Mesa-git to fix them both ready for Mesa 17.2.

Mesa 17.1 has now been released

By BTRE,
The latest release of the open-source graphics drivers has now been made available following the final release candidate. There's plenty of new things to love in this release.

NVIDIA 381.22 driver released with lots of bug fixes and newer Vulkan support

By Liam Dawe,
NVIDIA have released their 381.22 driver which comes with plenty of fixes, newer Vulkan support and more.

Mesa 17.1 RC4 released, final version expected in approximately 24 hours

By Liam Dawe,
Emil Velikov has announced the availability of Mesa 17.1 RC4 for some final testing, with the final release of Mesa 17.1 due in approximately 24 hours.

AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance

By Liam Dawe,
The open source Vulkan driver for AMD hardware 'radv' now gets 'effectively a pass' for conformance. An awesome milestone for AMD fans.

Mesa 17.1 RC3 is available, closing in on release this month

By Liam Dawe,
Mesa 17.1, the next big release for open source graphics drivers on Linux is closing in on release. The third release candidate is now available for testing.

Mesa 17.0.5 is available now with plenty of fixes

By Liam Dawe,
Mesa, the open source graphics drivers have been updated in the last few days to 17.0.5 and it contains a bunch of fixes.

Mesa 17.1 will use a set 1GB size for the shader cache

By Liam Dawe,
The Mesa developers have been plugging away to get Mesa 17.1 into shape for release, one feature in particular has seen a lot of attention: the shader cache. It will no longer use a percentage of available disk space.
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