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Category: Editorial

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Mojang Offer No Hints As To When Scrolls Will Get The Promised Linux Release

By Liam Dawe,
Sadly Mojang have let us down again, after repeatedly stating their card-based strategy game Scrolls will come to Linux they still have no idea when.

CryEngine SDK on SteamDB Is Now The CryEngine 3 Free SDK

By Liam Dawe,
Before we told you about the CryEngine SDK that came up on SteamDB, well more has happened and according to the EULA it is the free SDK for CryEngine 3.

A Quick Message On Sponsored Articles, My Apologies

By Liam Dawe,
We did a little experiment that sadly didn't work out when trying out "Sponsored Articles", were someone could have an article in the home-page list.

Are More AAA Games Waiting For Steam Machines?

By Liam Dawe,
So, you all know by now that Tropico 5 has been pushed back for the Steam Machines release and it does beg the question, are more AAA games waiting for Steam Machines?

Steam Hardware Survey For March 2014, Linux Is Just Holding

By Liam Dawe,
Here is the latest instalment of Steam's Hardware Survey, as usual we do our monthly thing and compare it and talk about it and make sure you know not to use it as a hard figure.

We Take A Look At Tom Sparks and the Quakes of Ruin, An Action-Adventure Game

By Liam Dawe,
Tom Sparks and the Quakes of Ruin is a great looking 3D diesel-punk action-adventure game full of crazy weapons, exciting combat and exploration of mysterious underground worlds.

Esenthel Game Engine New Version & Now Subscription Based, With Source Access

By Liam Dawe,
I recently wrote about Esenthel and it seems they are now moving to better align themselves with engines like CryEngine and Unreal Engine with subscriptions.

Building For Linux, The Smart Way

By Liam Dawe,
Leszek Godlewski the master-mind behind the Deadfall Adventure and Painkiller: Hell & Damnation Linux ports has made a post that should help people building their games for Linux.

Linux Game Awards May 2014 Open For Voting

By Liam Dawe,
You have ~20 days to vote for your favourite project of the month for May. The projects are open source engines for commercial games/commercial content.

Valve's Vogl OpenGL Debugger Now Supports Unreal Engine 4

By Liam Dawe,
Good news guys, Valve dropped everything to make sure their Vogl debugger works with Unreal Engine 4.

Epic Games Loves Linux, Unreal Engine 4.1 Update Preview With Linux Support

By Liam Dawe,
Today Epic Games is bringing the dynamite with news about Unreal Engine 4.1 and it's Linux/SteamOS support.

Nobuo Uematsu Of Final Fantasy Fame To Work On Defenders Quest II Theme

By Liam Dawe,
Pretty fun news today guys! Defenders Quest 2, a game that will fully support Linux, will use some theme music by Nobuo Uematsu, who worked on the Final Fantasy series of games.

Escape Goat 2 Sees Decent Linux Sales After The First Week

By Liam Dawe,
Some good news for you all, Escape Goat 2 easily one of my favourite puzzle-platformers around has seen decent sales on Linux since release!

The Funding Crowd 30 (Mar 10th-30th)

By muntdefems,
Here we are again! Your favourite fortnightly-ish crowdfunding-related column is back with our recommendations about where to put your hard-earned money in order to help make games.

Have Mouse Problems In Unity3D Games On Linux? See Here For Fixes

By Liam Dawe,
So, Unity3D based games don't work correctly for you? Well it happens to me too and a helpful email from a GOL fan got it sorted, read on for how.

Valve Publishes Their SteamOS Mesa Patched Branch On Github

By Liam Dawe,
Valve have now put up their patched branch of Mesa that they use for SteamOS on github for all to see.

The Open Source Game Corner, Highlighting Open Source Projects Part 2

By Liam Dawe,
The second part in my articles on giving some limelight to open source games and engines, this time I have a completely different set to show you! How exciting!

V-Play Game Engine Supports Linux, Uses Qt Creator IDE

By Liam Dawe,
Another game engine highlight for you today, this time it is V-Play a 2D game engine that enables you to code once for many platforms.

Interview With Stefan Achatz Developer Of ROCCAT Gaming Hardware Drivers For Linux

By Liam Dawe,
I took some time to have a chat with Stefan Achatz who took it upon himself to write drivers and interfaces for ROCCAT gaming hardware to make sure they work on Linux.

This War Of Mine Survival Game Should Have Day 1 Linux Support

By Liam Dawe,
I got in touch with 11bit Studios about how the Linux version of their new game This War Of Mine will happen and luckily for us the answer is a good one.
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