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Today a new version of Vulkan was tagged and in addition to the usual documentation additions, there's two new extensions that are quite interesting. NVIDIA as usual have a new Beta driver for Linux ready.
Recently I did a guide using the Warpinator tool to transfer files from PC to Steam Deck, here's another way using the wonderful tool Syncthing that you might prefer.
Wine is the compatibility layer that allows you to run games and applications developed for Windows - on Linux (plus also macOS and BSD). A new development release is out with Wine 7.5.
An eagle-eyed reader in the GamingOnLinux Discord pointed out that it appears Valve are working to bring out a feedback system for Steam Deck Verified. UPDATE: it's live now and there's more updates today.
On Steam, one of the official Valve-picked moderators of the Steam Deck hub has a new post up they've pinned to gather information on problematic Steam Deck Verified titles.
With GDC ongoing, there's lots of info flying out from developers and hardware vendors and now AMD has given talks and more detail on FidelityFX Super Resolution 2.0.
At GDC the NVIDIA team had plenty of announcement, most of them not interesting to us but Kickstart RT definitely jumps out. A new SDK under the open source MIT license allowing game engine developers and games to integrate Ray Tracing a lot easier.
The 7 Day Roguelike Challenge was earlier this month with over 200 games submitted. I've spent the past week and half playing various games and I've also seen some streamed. That still means I've tried only a small number of games and Game Jams tend to lead to more experimental games.
Steam for Chrome OS is here. For real this time, they've actually released it, unlike when they claimed it was released during their recent developer event.