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VKD3D-Proton, the tool that translates Direct3D 12 to Vulkan for Steam Play Proton, has a brand new release out with version 2.10 and it's an exciting one.
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.
One for game developers here and anyone tinkering around with graphics APIs, as AMD has announced the next upgrade to their Render Pipeline Shaders SDK and now it has Linux support.
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.