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Category: Vulkan

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VKD3D-Proton v2.10 brings various game fixes, DirectStorage additions and lots more

By Liam Dawe,
VKD3D-Proton, the tool that translates Direct3D 12 to Vulkan for Steam Play Proton, has a brand new release out with version 2.10 and it's an exciting one.

Amnesia: The Dark Descent Redux mod adds Vulkan and DirectX 12 support

By Liam Dawe,
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.

NVK the open source Vulkan driver for NVIDIA merged into Mesa

By Liam Dawe,
Well, it happened! The open source Vulkan driver for NVIDIA GPUs named NVK has been officially merged into Mesa.

Open source NVIDIA Vulkan driver 'NVK' gears up for merging into Mesa

By Liam Dawe,
This is exciting as heck! Collabora developer Faith Ekstrand and various contributors have been powering through developing NVK, the open source Vulkan driver for NVIDIA.

NVIDIA Vulkan Beta driver 525.47.34 out now

By Liam Dawe,
NVIDIA have released another update to their Vulkan Beta driver series with 525.47.34 out now. So here's what's new and fixed.

Portal: Prelude gets an NVIDIA RTX remaster, plus NVIDIA announced RTX IO

By Liam Dawe,
NVIDIA has announced another game to use NVIDIA RTX Remix to add in full ray tracing, this time it's a mod for the original Portal with Portal: Prelude RTX.

NVIDIA Vulkan Beta driver 525.47.31 released

By Liam Dawe,
NVIDIA has released a fresh update to their Vulkan Beta Driver for developers with version 525.47.31 now available for testing.

Meta announced 'IGL', a high-performance cross-platform graphics library

By Liam Dawe,
Available under the MIT license, Meta (as in Facebook) have released IGL (Intermediate Graphics Library) for developers.

Imagination GPUs now support OpenGL 4.6 thanks to Zink

By Liam Dawe,
Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.

The open source NVIDIA NVK driver is coming along well

By Liam Dawe,
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.

NVIDIA Vulkan Beta 525.47.24 brings new extensions, 4GB+ pipeline caches support

By Liam Dawe,
NVIDIA have a brand new release of their special developer-focused Vulkan Beta Driver with v525.47.24 available now.

DXVK 2.2 released supporting D3D11On12, plus improvements for game launchers

By Liam Dawe,
DXVK translates Direct3D 9 / 10 and 11 into Vulkan for Proton and Wine, used on Linux desktop and Steam Deck for gaming.

AMD Render Pipeline Shaders SDK adds Linux support

By Liam Dawe,
One for game developers here and anyone tinkering around with graphics APIs, as AMD has announced the next upgrade to their Render Pipeline Shaders SDK and now it has Linux support.

Vulkan gets a new extension to improve shaders with help from Nintendo

By Liam Dawe,
Well this is a fair bit unexpected. As happens quite often there was a specification update to the Vulkan API, and with it came a brand new extension to help with shaders — which Nintendo contributed towards.

AMD RADV driver will soon stop eating RAM with some games

By Liam Dawe,
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.

NVIDIA Vulkan Beta driver 525.47.13 out now

By Liam Dawe,
Over the weekend NVIDIA released a fresh small update to their developer-focused Vulkan Beta driver.

Dota 2 removes OpenGL support, new hero Muerta now live, big update due in April

By Liam Dawe,
The latest major update to Dota 2 from Valve has landed, bringing with it the removal of OpenGL support and the new hero Muerta.

Godot Engine 4.0 out now plus console porting is coming

By Liam Dawe,
Today is the big day! Godot Engine 4.0 is officially out now, and there's also work happening for developers to port their games to consoles now too.

X-Plane 12 now uses the open source Zink driver to help Plugins

By Liam Dawe,
Well, this is certainly fun to see. X-Plane 12 now makes use of the open source Zink driver, for doing OpenGL over Vulkan.

Zink driver for OpenGL over Vulkan gets a 10x performance boost for DOOM 2016

By Liam Dawe,
A really small change to the Zink driver, that gives OpenGL support on top of Vulkan, has given an ~10x speed boost for DOOM (2016).
Showing 20 to 40 of 572 entries found.