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Category: Vulkan

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Feral announce that Dawn of War III will use both OpenGL and Vulkan

By Liam Dawe,
Feral Interactive have just announced some exciting news! The Linux port of Dawn of War III will come with OpenGL as the default, but like with Mad Max you will be able to check a box to enable Vulkan!

The Khronos UK Vulkan talk is tomorrow with Feral, Croteam and more & you watch online

By Liam Dawe,
Tomorrow is the Khronos UK 'Vulkanised!' talk about Vulkan from developers like Feral Interactive, Croteam and others. You will be able to watch it online.

Serious Sam Fusion 2017 now has benchmark modes and more, here's some quick tests

By Liam Dawe,
Serious Sam Fusion 2017 has been updated to include some benchmark modes along with some other useful changes. I've done some quick tests.

Ballistic Overkill updated as promised with Vulkan, but it's now completely broken (UPDATED with temp fix)

By Liam Dawe,
Confirmed by others as well, the latest Ballistic Overkill that adds in Vulkan and many other things, has completely broken the Linux version. UPDATED with a temp fix.

Mesa 17.0.6 released with AMD Polaris 12 support in the 'radv' Vulkan driver

By Liam Dawe,
Mesa 17.0.6 is the latest bug-fix release for the 17.0 series, but it also comes with AMD Polaris 12 support for the 'radv' Vulkan driver that has been back-ported.

Mesa 17.1 has now been released

By BTRE,
The latest release of the open-source graphics drivers has now been made available following the final release candidate. There's plenty of new things to love in this release.

Mesa 17.1 RC4 released, final version expected in approximately 24 hours

By Liam Dawe,
Emil Velikov has announced the availability of Mesa 17.1 RC4 for some final testing, with the final release of Mesa 17.1 due in approximately 24 hours.

AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance

By Liam Dawe,
The open source Vulkan driver for AMD hardware 'radv' now gets 'effectively a pass' for conformance. An awesome milestone for AMD fans.

Mesa 17.1 RC3 is available, closing in on release this month

By Liam Dawe,
Mesa 17.1, the next big release for open source graphics drivers on Linux is closing in on release. The third release candidate is now available for testing.

There's going to be a Vulkan event in the UK, Feral Interactive & Croteam will be attending

By Liam Dawe,
On May 25th there's a Vulkan event happening in the UK. Organised by Khronos UK, there will be a number of interesting talks including Croteam and Feral Interactive.

Ashes of the Singularity almost has Vulkan ready, doesn't have Linux on the radar right now

By Liam Dawe,
There was some excitement a while ago about Ashes of the Singularity being ported to Vulkan and eventually Linux. It seems Vulkan is largely complete, but Linux still isn't on their radar.

The UNIGINE engine will get Vulkan support this year

By Liam Dawe,
It seems UNIGINE have Vulkan firmly in their sights to support it this year, which means their recently released Superposition benchmark could gain support for it too.

Feral have patched the Vulkan Beta of Mad Max again, another look at performance with benchmarks

By Liam Dawe,
Feral Interactive have pushed out another Mad Max patch for the Vulkan Beta, they claim to have improved Vulkan further, so I took a look.

Serious Sam HD: The Second Encounter is now available on the Fusion engine with Vulkan

By Liam Dawe,
This slipped by me, not to be confused with the VR titles, Serious Sam HD: The Second Encounter is now supported in Croteam's updated Fusion engine and it features Vulkan and Linux support.

OpenGL vs Vulkan in Mad Max, re-tested

By Liam Dawe,
Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.

Feral have now fixed the OpenGL performance regression in Mad Max

By Liam Dawe,
The OpenGL performance regression that made Vulkan look like it annihilated OpenGL in Mad Max's recent Beta has now been fixed.

Ballistic Overkill is one Unity title that may see an update with Vulkan

By Liam Dawe,
Just a quick update about the great online FPS Ballistic Overkill. I spoke to the developers on Twitter and it's possibly it may see a Unity upgrade to get Vulkan.

Unity 5.6 is now available with full Vulkan support

By Liam Dawe,
The Unity game engine has put out their big 5.6 update which is a very exciting release, it now includes full Vulkan support!

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons

By Liam Dawe,
Mad Max from Feral Interactive has been updated with a public beta as the Linux version is now able to use Vulkan and it brings some mighty performance changes.

AMD have announced 'Anvil', an MIT-licensed wrapper library for Vulkan

By Liam Dawe,
AMD are continuing their open source push with 'Anvil' a new MIT-licenses wrapper library for Vulkan. It's aim is to reduce the time developers spend to get a working Vulkan application.
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