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With Unity 2018.1 released and out in the wild, the Unity developers aren't sitting idle as they've already pushed out a Unity 2018.2 beta with some fun changes.
For those keen to keep up with the exciting progress of the Vulkan-based compatibility layer for D3D 11 and Wine 'DXVK', you will be pleased to know a fresh release is now out.
Doom 2016 supports Vulkan and at GDC this year developers from id Software talked a little about it, including how easy a Linux version could have been.
Speaking on their official blog, Godot Engine developer Juan Linietsky writes about how the open source game engine will be getting Vulkan API support.
Not exactly Linux news, but still interesting since Vulkan is what will likely power many Linux games in future and having Vulkan on Mac could result in easier ports to Linux.
LunarG has now officially rolled out 'DevSim', a rather fancy tool for developers to test their Vulkan games and applications against many different configurations.
In late December last year, the developer of the VK9 project emailed us about hitting another milestone with their project to get Direct3D 9 applications to run with Vulkan.