The 19th update for Dead Cells is a bit of a big one, overhauling quite a lot of game mechanics and the overall difficulty.
Looks like Linux gaming may get yet another boost, thanks to Google? Yes. Backing up previous information on Steam support coming to Chrome OS it looks like the project is still going.
FNA3D, the upcoming advanced graphics library for FNA has reached a new milestone on the way to full Vulkan support.
Although it already has tons of blocks to make crazy vehicles with, Payload Studios clearly aren't finished expanding TerraTech and this latest update looks fun.
11 years ago this month on July 5, the GamingOnLinux website was created and what an absolutely insane ride it's been. It's truly difficult to fully comprehend how far Linux and Linux Gaming has come in this time.
It seems the Atari VCS is not dead and will actually be seeing a launch this year, as Atari themselves have now confirmed.
After a puzzle-platformer that's a little unique and challenging? Neko Ghost, Jump! blends together traditional 2D platforming and 3D modes to offer a fresh take.
FamiStudio, a pretty fun looking program designed for people making chiptune music and NES homebrewers recently had a big new release and it came with their first Linux build.
Crayta, the promising looking multiplayer game creation tool is now available exclusively on Stadia and there's more Stadia news to cover today.
Monado is the in-development OpenXR runtime for VR / AR on Linux and Collabora continue to make excellent progress on bringing it up to eventually support more platforms and features.
Millions of Minions: An Underground Adventure is a brand new dungeon crawler that recently released into Steam Early Access, giving a slightly unique take on it.
Assemble Entertainment and Tritrie Games have confirmed that Jessika, a full-motion video mystery-adventure will be launching with Linux support on August 25.
After about five years in development and close to 120,000 players later, UnderMine is getting ready to leave Early Access on August 6 to have you dig deep for gold.
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.
Wildermyth is a seriously great in-development character-driven tactical RPG, with a fantastic papercraft style and it just got a great boost to the story.
The highly rated first-person melee combat game Paint the Town Red is violent, bloody and getting bigger with some recent updates.
Inspired in parts by The Settlers and Anno, The Colonists is a settlement building game about little robots trying to become a bit more human.
Featuring an all-star fighting cast from various indie games, the fighting game Bounty Battle is due to release on July 23.
The team behind OpenRA have confirmed their continued commitment to working on the game engine to support Tiberian Dawn, Red Alert and Dune 2000 on modern platforms.
The Fun Pimps are working towards another huge upgrade for the survival game 7 Days to Die, with a new experimental build out now to try.