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Up for some more open source gaming fun? Charge Kid, released on June 30 is a platformer that makes you think about your jumps and turns every single one into a puzzle.
FamiStudio, a pretty fun looking program designed for people making chiptune music and NES homebrewers recently had a big new release and it came with their first Linux build.
Monado is the in-development OpenXR runtime for VR / AR on Linux and Collabora continue to make excellent progress on bringing it up to eventually support more platforms and features.
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.
The team behind OpenRA have confirmed their continued commitment to working on the game engine to support Tiberian Dawn, Red Alert and Dune 2000 on modern platforms.
Are your voice chat friends getting bothered by your fancy new loud mechanical keyboard? Or perhaps you're doing an audio recording and need everything in the background to shutup - enter Cadmus.
Now this is a true classic I thoroughly enjoy seeing have a new life with open source! Warzone 2100, originally a commercial titles continues to evolve with a new release out now.
While work is underway officially to bring Vulkan API support to the Raspberry Pi 4, what about the older models? An NVIDIA engineer decided to get it done.
Want to get started with the excellent Linux gaming overlay MangoHud? There's an app for that. A reminder of the wonderful GOverlay which just had a new release.
BLENDO Games have today put three more of their previous titles up on GitHub as open source. These are Quadrilateral Cowboy, Thirty Flights of Loving and Gravity Bone.
After discovering shapez.io on the game store itch.io recently, and finding out it was open source, I fell a little in love with the idea and now it's on Steam.