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Category: Vulkan

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The Vulkan API spec has been updated again, now at its 34th revision since release

By Liam Dawe,
Is Vulkan going to be the saviour of Linux gaming? I have no idea, but the spec is being updated regularly to solve all sorts of issues. It's now on it's 34th revision since release.

Mesa 13.0.1 RC released, bug fixes and up to 30% performance increase in the Intel Vulkan driver

By Liam Dawe,
Not long after the big Mesa 13 release, we have a release candidate ready for a point release. It's an interesting one too, as it will include a performance improvement to the Intel Vulkan driver, as well as assorted bug fixes.

The Talos Principle updated again, new public beta improves their Vulkan support some more

By Liam Dawe,
The Talos Principle is currently one of the two Linux games to use Vulkan right now, so it's great to see them keep updating it.

Steam Dev Days 2016 videos are now up, something to watch over the weekend

By Liam Dawe,
The recent Steam Dev Days 2016 now has videos of the talks available, so it could be something interesting for you to watch over the weekend.

Unity working towards more multithreading and better Vulkan support soon

By Liam Dawe,
Unity is currently doing their Unite 2016 event, and they have talked a bit about more multithreading and enhanced Vulkan support which will come soon.

Mesa 13 released, featuring OpenGL 4.5 for all vendors and AMD gains Vulkan

By Liam Dawe,
This release is a bit massive when it comes to actually looking at the features. Everything we have been hyped about recently is now in the stable release.

Feral Interactive's Linux ports may come with Vulkan sooner than we thought (UPDATED)

By Liam Dawe,
I didn't expect this so soon, but it looks like early next year we may have a Linux port from Feral Interactive that uses Vulkan. UPDATED with the actual full quote.

'Serious Sam VR: The Last Hope' will support Linux as soon as possible

By Liam Dawe,
Good news Croteam and Serious Sam fans, as 'Serious Sam VR: The Last Hope' will come to Linux as soon as it's possible to do so.

Valve looking to contract experienced Mesa developers to work on the open source AMD driver for OpenVR

By Liam Dawe,
Valve are needing people to work on Mesa to prepare it for OpenVR, and they will be paying for the effort of course.

Steam VR will use Vulkan on Linux, demo shown off on Linux, new Vive controller being made

By Liam Dawe,
Well, news from SteamDevDays is starting to trickle into my feed and I will do my best to keep up with it all for you. First up is Steam VR which will finally support Linux and the big news is that it will use Vulkan to do it.

The open source Vulkan driver for AMD 'radv' has been merged into Mesa

By Liam Dawe,
Something I entirely missed when writing about Mesa and OpenGL, is that the open source Vulkan driver "radv" has been merged into Mesa.

The Dolphin emulator for GameCube & Wii games merges in Vulkan support

By Liam Dawe,
This is awesome, Dolphin the big GameCube & Wii emulator has now merged in the code for official Vulkan support.

Unity have released a preview of the Unity editor with the Vulkan API

By Liam Dawe,
This is pretty exciting, Unity have released a preview update build of the Unity engine with the Vulkan renderer.

The Talos Principle now renders correctly in 'radv', the open source AMD Vulkan driver

By Liam Dawe,
Good news for Vulkan and AMD GPU fans, as David Airlie has put up a new blog post letting us know that The Talos Principle now renders correctly in this new open source AMD Vulkan driver.

A Unity developer is teasing the Vulkan API in the Unity engine

By Liam Dawe,
This is very cool and quite exciting, Na'Tosha Bard, a developer for Unity has teased a little shot of Unity + Vulkan. Looks like it's running on Ubuntu too.

The open source Vulkan driver for AMD can now run Dota 2

By Liam Dawe,
A pretty good milestone has been achieved with the open source Vulkan driver for AMD that Dave Airlie has been working on with Bas Nieuwenhuizen. It can now run Dota 2.

Ashes of the Singularity developers say Vulkan for their game is pretty far along, Linux after

By Liam Dawe,
I've been keeping an eye on Ashes of the Singularity for a long time now, as the RTS game does look pretty cool. The developers have stated their move to Vulkan is pretty far along and Linux will be evaluated after.

CRYENGINE is planning to add in Vulkan support around October for the 5.3 release

By Liam Dawe,
CRYENGINE, the other major game engine is adding in Vulkan support in their 5.3 release due in October.

Want to learn some Vulkan API? There's a Vulkan Tutorial website up now

By Liam Dawe,
Alexander Overvoorde has written up a nice looking tutorial website for people looking to get their hands dirty with the new Vulkan API.

The Talos Principle updated with more Vulkan stability and performance

By Liam Dawe,
Croteam have continued developing their Vulkan backend for The Talos Principle and have pushed the last beta to stable and released another beta with more Vulkan work.
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