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Good and bad news to share this Tuesday morning. Stardock Entertainment have given an update on the status of porting Ashes of the Singularity: Escalation to Vulkan and Linux.
Joshua Ashton released a small tidying up version of D9VK yesterday, fixing a few issues to give you a better experience with this D3D9 to Vulkan layer.
The fresh releases just don't stop rolling off the production line recently. Developer Philip Rebohle announced the DXVK 1.4.1 update tonight to clear up some issues from the recent big release.
You all love benchmarks right? Hearing the fans on your PC spin up to keep everything inside nice and cool while you start to sweat. Geekbench 5 has been officially released this month.
It seems the NVIDIA driver has had a few issues lately with multiple titles played with DXVK and Steam Play, so they've put out a new Vulkan Beta driver in need of some testing.
Developer Joshua Ashton has just today released another build of D9VK code-named 'Frog Cookie', further polishing this D3D9 to Vulkan layer that was forked from DXVK.
Godot Engine developer Juan Linietsky continues pushing ahead with Godot's move to Vulkan, with another impressive progress report now available and it all sounds great.
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.
ChaosForge have managed to craft something quite special here with Jupiter Hell. Saying it's a turn-based roguelike DOOM would be a reasonably fitting description, but you need to play it to appreciate it.