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Category: Vulkan

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Vulkan 1.2.140 spec out and NVIDIA has a new Vulkan Beta Driver up with new extension support

By Liam Dawe,
Two bits of Vulkan related news to share today. Recently the Vulkan specification was bumped again with new extension and today a new NVIDIA Vulkan Beta Driver went up.

Godot Engine has more impressive progress towards Vulkan API support

By Liam Dawe,
Godot Engine is free, open source, cross-platform in both editor and exports and the next major update will bring in Vulkan API support and progress sounds great.

Slick roguelike 'Jupiter Hell' has a huge update out with Master Traits, new weapons and more

By Liam Dawe,
It's a great day to be a roguelike fan, as the impressive Jupiter Hell (which uses Vulkan!) has a brand new release out and it continues to be stupidly fun.

NVIDIA have a new Vulkan Beta Driver out with some important Linux fixes

By Liam Dawe,
Last week NVIDIA released a new Vulkan Beta Driver which came with some issues, a new build has gone out today fixing some of the most pressing.

It appears that Valve are preparing Half-Life: Alyx for Linux

By Liam Dawe,
Half-Life: Alyx, Valve's return to the Half-Life franchise in VR-only form released for Windows last month and it appears they're now preparing a Linux version.

Direct 3D to Vulkan layer 'DXVK' 1.6.1 release out with plenty of bug fixes

By Liam Dawe,
DXVK when paired up with Wine (and integrated in Steam Play Proton) translates Direct3D 9/10/11 to Vulkan enabling better performance on Linux for a lot of Windows games. Today, a brand new release went up.

NVIDIA have a new Vulkan Beta driver out - further polishing Ray Tracing support

By Liam Dawe,
Today NVIDIA put out a brand new Vulkan Beta driver, as they continue to expand the capabilities of Vulkan Ray Tracing with a bunch of fixes.

X-Plane 11.50 has a first Beta with Vulkan API support which should improve performance

By Liam Dawe,
X-Plane 11 is a very highly rated flight simulation game and Laminar Research have been working on advancing the graphics side of it, with a first Beta out for the next version with Vulkan support.

Another new NVIDIA Vulkan Beta driver expands Ray Tracing support on Linux

By Liam Dawe,
The second update in the space of a week, NVIDIA just today put out another NVIDIA Vulkan Beta driver which further expands the Ray Tracing capabilities on Linux.

NVIDIA have a new Vulkan Beta Driver out for Linux - helping DOOM Eternal on Steam Play

By Liam Dawe,
NVIDIA continue to fix up and improve their Linux drivers, with a brand new Vulkan Beta Driver available today.

DXVK the D3D 9/10/11 to Vulkan translation layer 1.6 update out

By Liam Dawe,
DXVK, the almighty translation layer that takes D3D 9/10/11 and spits out Vulkan, that paired up with Wine allows many Windows-only games to perform will on Linux has a new update out.

Half-Life: Alyx support for Linux aiming to arrive with Vulkan support post-release

By Liam Dawe,
Today, Valve replied to our message asking about the situation with Half-Life: Alyx and Linux support and we got our answer.

Ray Tracing comes to the Vulkan API officially with new extensions - new NVIDIA Vulkan Beta out

By Liam Dawe,
The Khronos Group has today announced that the cross-platform Vulkan graphics API now has official Ray Tracing support with their new provisional extensions.

vkBasalt the Vulkan post processing layer for Linux has a new release up

By Liam Dawe,
Need to add some fancy effects to your Linux games? vkBasalt can help with that and a brand new release is now up.

MangoHud, the excellent Linux overlay layer adds OpenGL support in addition to Vulkan

By Liam Dawe,
A huge update for the Linux overlay layer, MangoHud, as it can now work with OpenGL games in addition to Vulkan making it many times more useful and awesome.

GOverlay - a new open source Linux app for managing overlays like MangoHud

By Liam Dawe,
With the Vulkan API making the creation of Linux gaming overlays like MangoHud easier, having a way to manage them without editing a configuration file would be sweet - enter GOverlay.

Direct3D to Vulkan translation layer 'DXVK' version 1.5.5 is out with lots of bug fixes

By Liam Dawe,
Developer Philip Rebohle today announced the release of DXVK 1.5.5, bringing with it plenty of bug fixes for this impressive Direct3D to Vulkan translation layer.

NVIDIA talk up bringing DirectX Ray Tracing to Vulkan

By Liam Dawe,
With Ray Tracing becoming ever more popular, NVIDIA have written up a technical post on bringing DirectX Ray Tracing to Vulkan to encourage more developers to do it.

LunarG's Vulkan developer survey results out now - Vulkan also turns 4

By Liam Dawe,
LunarG, the software company that Valve sponsors who work on building out the ecosystem for the Vulkan API recently conducted a Vulkan developer survey with the results out now.

NVIDIA have a new Vulkan Beta driver out for Linux fixing some regressions

By Liam Dawe,
NVIDIA continue being quick to advance their Vulkan drivers as today they released an update to their special Beta branch.
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