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Category: Vulkan

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War Thunder has the Danger Zone update out with the F-14A Tomcat

By Liam Dawe,
Got the need for speed? The F-14A Tomcat has landed in War Thunder with the major Danger Zone update out now.

Dota 2 gets a nice performance improvement with the Vulkan renderer

By Liam Dawe,
The Battle Report Update is out now for Dota 2, with the majority of it being for Dota Plus but there's also some of the usual balancing changes and a nice improvement for people using the Vulkan renderer.

Valve updates Portal to improve Steam Deck performance

By Liam Dawe,
Valve sure do give a lot of love to their games (okay, most, I hear the rumbling of TF2 fans in the background) and a new update has rolled out for the original Portal to help the Steam Deck.

War Thunder gets officially Steam Deck Verified

By Liam Dawe,
Gaijin Entertainment has updated War Thunder, and as a result it went through Deck Verified once again to get a fully Verified status for the Steam Deck.

Zink, the OpenGL on top of Vulkan driver gets 'Kopper' merged — huge for the future

By Liam Dawe,
Zink is an open source driver layer that gives OpenGL on top of Vulkan, it's been in progress for some time now, steadily making progress. Just recently, a big advancement was pulled in.

Online platformer DDraceNetwork gets Vulkan support

By Liam Dawe,
DDraceNetwork, a free and open source online co-op platformer now has Vulkan API integrated as of the latest update.

The latest and greatest Vulkan extension has arrived

By Liam Dawe,
You thought they were done with the Vulkan API? Think again. To mark Vulkan 1.0 being 2236 days old (give or take), a brand new extension has been revealed.

Vulkan API 1.3.210 out with new extensions, new NVIDIA Beta Driver ready

By Liam Dawe,
Today a new version of Vulkan was tagged and in addition to the usual documentation additions, there's two new extensions that are quite interesting. NVIDIA as usual have a new Beta driver for Linux ready.

DXVK 1.10.1 is out with initial support for shared resources

By Liam Dawe,
DXVK is the free and open source project that translates Direct3D 9 / 10 / 11 to Vulkan for use with the Wine and Proton Windows translation layers.

DXVK v1.10 and VKD3D-Proton v2.6 out improving Proton for Linux and Steam Deck

By Liam Dawe,
Two vital open source projects for the Steam Deck had new releases today, with the DXVK and VKD3D-Proton layers that translate Direct3D / DirectX to Vulkan.

The Long Dark gets fixed up for Linux with Vulkan and Steam Deck Verified

By Liam Dawe,
The Long Dark, a very chilly survival game that's not really like any others recently had an upgrade. It's also a Steam Deck Verified title.

6 years on the Vulkan API has enabled some amazing things

By Liam Dawe,
Can you actually believe that the Vulkan API has just crossed over the 6 year mark? Sometimes it feels like it was only yesterday. It truly has helped to create some amazing stuff.

Vulkan post-processing layer vkBasalt gets a few tweaks in v0.3.2.5

By Liam Dawe,
Vulkan post-processing layer vkBasalt allows Linux gamers to run various visual enhancement features, along with support for running various Reshade Fx shaders.

NVIDIA 510.47.03 is out adding Vulkan 1.3, GeForce RTX 3050 support

By Liam Dawe,
Ready for a brand new driver release? NVIDIA has released version 510.47.03 as a new stable update adding in new features, new hardware support and bug fixes.

Portal 2 gets an upgrade ready for the Steam Deck

By Liam Dawe,
Ready for some more testing? Valve has put up a brand new update for Portal 2 as they ready up for the Steam Deck.

Vulkan API 1.3 released, new roadmap and profiles feature

By Liam Dawe,
Today is the release of the Vulkan API 1.3 specification update and The Khronos Group has put up a press release going over the changes.

Godot Engine 4.0 Alpha 1 is out with Vulkan support, rendering overhaul

By Liam Dawe,
Free and open source game dev tech Godot Engine is jumping up a few levels today with the absolutely massive release of Godot Engine 4.0 Alpha 1. This is going to change the game in huge ways.

Quake II RTX 1.6.0 adds AMD FidelityFX Super Resolution (FSR)

By Liam Dawe,
Quake II RTX from Lightspeed Studios and NVIDIA just recently gained another big upgrade, this time with some AMD tech thanks to community-provided code.

Counter-Strike: Global Offensive updated, more tweaking for Steam Deck + Vulkan

By Liam Dawe,
Valve continues to tweak more of their games ahead of the Steam Deck release in February and their focus now appears to be on CS:GO with a fresh update out.

PS2 emulator PCSX2 adds in Vulkan API support

By Liam Dawe,
How about some better performance for emulating the PlayStation 2? That's what you're going to get with Vulkan support now hooked up nicely in PCSX2.
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