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Vulkan 1.2.182 released with extensions to help VR and the OpenGL over Vulkan driver Zink

By Liam Dawe,
Another specification update for Vulkan is out now with Vulkan 1.2.182. As usual it cleans up some issues but it also brings in multiple new and interesting Vulkan extensions.

HyperRogue turns the non-Euclidean roguelike into a VR experience and it's wild

By Liam Dawe,
As if it wasn't confusing enough travelling through the non-Euclidean of HyperRogue, it's now also available to play through in different VR modes.

VR is absolutely insane, I am officially a convert and it works mostly great on Linux

By Liam Dawe,
It is time! I finally have a Valve Index with thanks to supporter Scaine and it has genuinely blown a few braincells away with just how incredible an experience it actually is.

Collabora using AI to enhance VR hand tracking in Monado, the open-source OpenXR runtime

By Liam Dawe,
Virtual Reality and Augmented Reality (XR) is continuing to be a very interesting space with lots of innovation going on and Collabora are at the front of this with Monado, the open source OpenXR runtime.

Another Proton Experimental update is out improving VR and controllers

By Liam Dawe,
Proton Experimental is the extra special testing area where new fixes and features enter the Steam Play Proton compatibility layer before going out to everyone and there's a new update out.

VRWorkout is a free and open source VR fitness rhythm game

By Liam Dawe,
Need something new to try with your fancy Virtual Reality equipment? Well, VRWorkout looks interesting plus it's free and open source so you've got nothing to lose but time.

Monado now officially OpenXR conformant, gets a SteamVR driver

By Liam Dawe,
Monado, the free and open source OpenXR runtime for Linux has reached a massive milestone as it's now officially conformant.

Google open sources VR painting app Tilt Brush

By Liam Dawe,
Tilt Brush, a popular VR app that lets users paint in a 3D space. Originally from Skillman & Hackett, it was later acquired by Google and now they've open sourced it.

Virtual Reality voxel building game cyubeVR will be supporting Linux in a future build

By Liam Dawe,
Minecraft in VR that's a bit more hands on? cyubeVR (pronounced Cube VR) looks absolutely delightful, and the developer has confirmed their full intention to support Linux too.

Proton Experimental gets Microsoft Flight Simulator VR working on Linux

By Liam Dawe,
A fresh update to Proton Experimental has gone live, the special version of the Proton compatibility layer where all the latest features appear first. Seems like quite a big one, especially if you have a VR kit.

Godot Engine set to get better VR support with a new hire thanks to Facebook

By Liam Dawe,
Godot Engine, the free and open source game engine for 2D and 3D games is getting a nice VR boost - thanks to Facebook Reality Labs. We can expect great things from this by the sounds of it.

Open source OpenXR (VR/AR) runtime 'Monado', now passes conformance tests

By Liam Dawe,
Quite a huge milestone for the in-development open source OpenXR runtime Monado, as Collabora have announced a fresh milestone in its life.

VR rhythm game 'Groove Gunner' enters Early Access with Linux support

By Liam Dawe,
After a new VR game that's supported on Linux? There's not a lot to pick from but you can now add Groove Gunner to your collection.

VR rhythm shooter 'Groove Gunner' enters Early Access with Linux support on October 28

By Liam Dawe,
Ready to show off your moves and need a new VR game? BitCutter Studios have announced their technical VR rhythm shooter will release into Early Access on October 28.

My experiences of Valve's VR on Linux

By scaine,
As the proud and excited owner of a shiny new Valve Index kit to go with my almost-new all-AMD rig, I thought I’d outline the journey to getting it all working, exclusively on Linux.

Khronos Group open sources the OpenXR Conformance Test Suite for VR & AR

By Liam Dawe,
In another important step forwards for free and open standards, plus the future of Virtual Reality and Augmented Reality, the Khronos Group have open sourced their OpenXR testing suite.

Valve moves on from OpenVR, goes all-in with OpenXR for SteamVR

By Liam Dawe,
Recently, Valve released a new SteamVR Beta that was aimed at developers with initial support for the OpenXR specification and it appears they're going all-in.

Valve adds OpenXR support to SteamVR in 'Developer Preview'

By Liam Dawe,
This is quite exciting for the future of Virtual Reality, as Valve as now properly given their backing to the OpenXR standard and added support into SteamVR.

Blender 2.83 is out as the first ever LTS, gains initial VR support

By Liam Dawe,
Long-term support has come to Blender with the release of 2.83, meaning teams can stick to it for two years without major breakage worries or changes to their flow.

Monado OpenXR runtime for Linux 0.2 out, continues advancing VR

By Liam Dawe,
Collabora have today announced the release of Monado 0.2, their open source OpenXR (VR / AR) runtime for Linux.
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