This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
⨯
Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
A nice way to end the week, Stardock have given some more updates on Ashes of the Singularity: Escalation for Linux and they said something rather interesting.
It seems a lot of Unity games upgrading to later versions of Unity are suffering from graphical distortions on Linux with an NVIDIA GPU. There is a workaround available.
Vendetta Online, the MMO from Guild Software Inc that has supported Linux for a long time is going to add Vulkan support alongside some other fun sounding advancements.
Serious Sam Fusion, the game hub that allows you to play Serious Sam HD: The First Encounter, Serious Sam HD: The Second Encounter, Serious Sam 3: BFE along with the VR version finally has an update.
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.
Project Borealis, a fan-game that aims to create the long awaited 3rd episode for Half-Life 2 based on Marc Laidlaw’s Epistle 3 has put out a Performance Test for Linux gamers.
Feral Interactive just put up a YouTube video to show off Total War: WARHAMMER II running on Linux, it's looking good and they confirmed again their future Linux plans.
DXVK, the awesome Vulkan-based D3D11 and D3D10 implementation that's used in Wine and Steam Play's Proton has just put out version 0.90 after the latest release of the Vulkan API.
Continuing the exciting Wine-related news tonight, DXVK for Vulkan-based D3D11 and D3D10 implementation that's used with Wine has a 0.81 version now available.